Brother Build Planner: Roles, Timings & Stats Guide
Table of Contents
- Build Catalog
- Input: Brother Stats & Talents
- Potential Builds for Brother
- Benchmarks by Level
- Background Data & Metrics
- Formation Positioning & Perks (Diagrams)
- Weapons, Armor, and Gear Lists
- Notes & References
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Build Catalog
Zergling
Midline • Early • Fodder front line damage build. This entry emphasizes a midline stance with front-line damage output suitable for early engagements. The description notes that the build has midgame viability but may present high risk in late-game content if statlines are not maintained.
DodgeQH
Midline • Midgame • 80/20 build, easy to play. The overview highlights a simple, high-utility setup designed for consistent performance through the midgame.
Dervish Qatal
Midline • Midgame • Pair with Warden (FFN) & Protector. The strategy emphasizes synergy with other brothers to maximize utility in midgame stages.
Landsknecht
Obsolete • Lategame • Obsolete build – Fat Newt is stronger. The notes indicate this is a dated configuration superseded by newer options.
Banner: Front
Midline • Banner • Lategame: the build at suggested stat lines should be capable of fighting every max scaled engagement in the game without significant chance of dying. Builds often require expensive gear and powerful brothers.
Dodge RA
Obsolete • Midgame • Mediocre build. A legacy option with limited effectiveness in late-game scenarios.
Banner: NF
Midline • Banner • Lategame. A midline banner-backed path intended for mid-to-late progression.
Fencer
Obsolete • Backliner • Lategame • Obsolete build – Fat Neut is stronger. A legacy backline option that has been superseded by stronger configurations.
Forged Fat Neut
Midline • Offtank • Lategame • Lategame gear, option as Warden Links. Describes gear emphasis and potential Warden pairing.
Hammer
Obsolete • Lategame • Obsolete build – Fat Neut is stronger. A legacy hammer-based configuration.
Nimble Tank
Tank • Midgame • Background Finder. A bruiser with a focus on mobility and defensive viability in midgame.
Protector
Offtank • Midline • Midgame • Pair w/ Dervish Qatal Background List & Stats. Emphasizes a pairing with Dervish for synergy.
Forged Tank
Tank • Lategame • Background • Stat Curve. A late-game heavy-tank option with a focus on steady stat progression.
Laser Sword
Tank • Lategame • Armor + Helmet List & Stats. Focuses on sword-wielding tanking with robust armor and helm options.
Tempo Hybrid
Backliner • Midgame • Still powerful late game. A hybrid build that remains relevant into late-game stages.
Doublegunner
Backliner • Lategame
Banner: Throw
Backliner • Banner • Lategame. Details for banner-based throw tactics in late-game scenarios.
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Input Brother Stats and Talents Here
| Title | HP | Fat | Res | Ini | M Atk | R Atk | M Def | R Def |
|---|---|---|---|---|---|---|---|---|
| --- | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: |
| Level 1 Stats | 57 | 103 | 42 | 108 | 57 | 41 | 0 | 3 |
| Talent Stars | 1 | 2 | 1 | N/A | N/A | N/A | N/A | N/A |
| End stats lvl11 | 92 | 133 | 72 | 148 | 87 | 71 | 20 | 38 |
Potential Builds for Brother
| Rolls Required | HP | Fat | Res | Ini | M Atk | R Atk | M Def | R Def | Total | Levels | w/Gift | Possible |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| --- | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: |
| Dodge QH | 4.3 | 0.7 | 1.0 | 0.0 | 7.7 | 0.0 | 11.0 | 0.0 | 24.62 | 8.21 | 6.95 | Maybe |
| Dervish Qatal | 3.1 | 0.0 | 1.0 | 8.0 | 9.3 | 0.0 | 11.0 | 0.0 | 32.48 | 10.83 | 9.57 | Maybe |
| LandSkencht | 6.6 | 7.3 | 1.0 | 0.0 | 9.3 | 0.0 | 15.0 | 0.0 | 39.24 | 13.08 | 11.82 | No |
| Hammer | 6.6 | 7.3 | 1.0 | 0.0 | 9.3 | 0.0 | 18.5 | 0.0 | 42.74 | 14.25 | 12.99 | No |
| Fencer | 3.1 | 0.7 | 0.0 | 13.0 | 11.0 | 0.0 | 15.0 | 0.0 | 42.81 | 14.27 | 13.02 | No |
| Dodge RA | 5.4 | 0.7 | 1.0 | 0.0 | 9.3 | 0.0 | 15.0 | 0.0 | 31.43 | 10.48 | 9.22 | No |
| Forged Fat Neut | 6.6 | 0.7 | 1.0 | 0.0 | 8.3 | 0.0 | 17.5 | 0.0 | 34.07 | 11.36 | 10.10 | No |
| Warden (FFN) | 6.6 | 0.7 | 2.7 | 0.0 | 8.3 | 0.0 | 17.5 | 3.4 | 39.17 | 13.06 | 11.80 | No |
| Nimble Tank | 7.7 | 2.3 | 6.0 | 0.0 | 0.0 | 0.0 | 17.5 | 0.0 | 33.55 | 11.18 | 9.93 | No |
| Protector | 4.3 | 4.0 | 1.0 | 0.0 | 7.7 | 0.0 | 12.5 | 0.0 | 29.45 | 9.82 | 8.56 | No |
| Forged Tank | 6.6 | 10.7 | 7.7 | 0.0 | 0.0 | 0.0 | 20.0 | 0.0 | 44.90 | 14.97 | 13.71 | No |
| Laser Sword | 12.3 | 2.3 | 6.0 | 0.0 | 6.0 | 0.0 | 20.0 | 0.0 | 46.62 | 15.54 | 14.29 | No |
| Tempo Hybrid | 2.0 | 0.7 | 0.0 | 0.0 | 6.0 | 14.7 | 5.0 | 0.0 | 28.33 | 9.44 | 8.19 | No |
| Double Gunner | 5.1 | 4.0 | 0.0 | 0.0 | 7.7 | 14.7 | 7.5 | 0.0 | 38.98 | 12.99 | 11.74 | No |
| Banner: Front | 4.3 | 4.0 | 14.3 | 0.0 | 6.0 | 0.0 | 17.5 | 0.0 | 46.12 | 15.37 | 14.12 | No |
| Banner: Throw | 8.0 | 0.7 | 14.3 | 0.0 | 0.0 | 14.7 | 0.0 | 0.0 | 37.67 | 12.56 | 11.30 | No |
| NF Banner | 6.6 | 0.0 | 14.3 | 0.0 | 7.7 | 0.0 | 17.5 | 0.6 | 46.64 | 15.55 | 14.29 | No |
In the green section at the top, input the Brother's base stats (including Traits) and Talent Stars. The build planner will let you know what builds work best for your brother!
Insert Build Name and Benchmarks
Green section: Use this area to input base stats and talent stars per brother to determine which builds are optimal by level. The planner will output best builds against the current stat curve.
Benchmarks by Level (illustrative snippets)
- Dervish Qatal: 68 90 45 140 85 0 22 0 >15, <20: Graverobber 1 6 / Oathtaker 1 9.07 / Manhunter 1 8.35 / Killer on the Run 1 6 / Assassin 2 9.29 / Companion (1H) 2 9.43 / Miner 1 6 / Assassin (South) 3 9.46 / Companion (2H) 3 9.54 / Butcher 4 7 / Swordmaster 4 10.28 / etc.
- Wage: Graverobber 1 6 / Oathtaker 1 9.07 / Manhunter 1 8.35 / etc.
- Levels and Benchmarks: Dervish Qatal 68/90/45/140/85/0/22/0; >15; <20: 2-3 Stars; Gifted; Traits; etc.
Note: The green section is used to enter baseline stats and star allocation. The Build Planner then computes the best-fit builds by level and background.
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Background Data & Metrics
The document contains extensive baseline and background data for a wide range of Bros. It includes efficiency metrics, experience, and wage data across multiple backgrounds. For readability, a representative excerpt is shown below and the full dataset is embedded in the accompanying images and tables.
Example: Background Benchmark Excerpt
- Gladiator: HP 411.5, Fat 11.76, Res 55, Ini 95, M Atk 40, R Atk 105, M Def 63.5, R Def 44, Wage 9, Health 9, Fatigue 35, etc. The data continues with multi-column values for Health, Fatigue, Initiative, and defensive stats across Wage and Background levels.
- Hedge Knight: HP 418.5, Fat 11.96, Res 67.5, Ini 107.5, M Atk 41.5, R Atk 94.5, M Def 62.5, R Def 37, Wage 8, etc.
(Notes: The dataset includes multiple background classes with similar rows, showing Total Efficiency, Health, Fatigue, Resolve, Initiative, MeleeAtk, RangedAtk, MeleeDef, RangedDef, Wage, and subsequent metrics across Background Wage Levels and Background Rank.)
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Formation Positioning & Perks Diagrams
Perks (Overview)
- Dodge Quickhands: Perks schematic shows a network of abilities emphasizing speed, confidence, and mobility.
- Dervish Qatal: Perk tree highlights deathblow debuff synergy with Mace/Hammer combos.
- Landsknecht: Perk tree omits certain twin-handed advantages due to obsolescence and points toward alternative strategies.
- Hammer: Perk tree emphasizes dual-wield or two-handed opportunities for impact on fights.
Formation Positioning (Images)
The diagrams titled "Formation Positioning" show recommended ally/enemy placement in melee, hybrid, and ranged engagements, with color-coded zones indicating Best/Acceptable/Poor matchups and ally/enemy alignment across different rows. These visuals accompany the textual notes on how to arrange bros on the battlefield for maximum synergy.
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Weapons, Armor, and Gear Lists
The dataset includes comprehensive lists of gear slots (Body, Head, Helmet, Wpn, Off-hand, etc.), item names (e.g., Leather Tunic, Nasal Helm, Shield types, Barb Jav, 2h Mace), values for Worth, Durability, and Vision, and costs. It also provides a large table with both Armor and Helmet options, listing requirements, durability effects, and stat bonuses. Example entries include:
- Body: Leather Tunic (65 Worth, 30 Dur, 0 Dur/Fat/Price, Vision 0)
- Body: Nasal Helm (105 Worth, 0 Dur, 0 Fat, Vision 0) – many other helmets with varying stat values and durability effects.
The list continues with multiple helmet options (e.g., Kettle Hat, Full Helm, Bear Headpiece, Gladiator Helmet) and their associated stat bonuses, safety values, and upgrade costs. The armor catalog is expansive, covering basic mail shirts to ancient plated scale hauberks and heavy lamellar armors. A separate table also lists weapon damage outputs for various weapon types (Throwing javelins, Two-Handed Hammer, Greatsword, Warbow, Swordlance, etc.) to assist in planning fight strategies around weapon performance.
Note: The armor and weapon sections are extensive and include progressive datapoints across several pages. The reader should reference the original images for the full inventory and stat lines.
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Notes & References
- The document contains several diagrams and images that illustrate per-build benchmarks, formation positioning, and weapon/armor lists. Internal anchors and Table of Contents enable quick navigation through each build and data block.
- The green and yellow-highlighted sections represent the recommended builds for specific backgrounds and the bench marks of those builds at various levels. The data is intended to guide users through midgame, late-game, and endgame planning with attention to cost, required gear, and potential synergy with other brothers.
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Image Gallery and Data Visualizations
- Build-perk diagrams (Zergling, DodgeQH, Dervish Qatal, Landsknecht, etc.) in the document are presented as a sequence of diagrams with colored boxes showing recommended formations and matchups.
- The Input Brother Stats and Talents screenshot shows the initial values used to drive the Build Planner and how those values propagate through the tables to produce resulting builds.
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If you need a fully rendered artifact containing every data point across all backgrounds and tables, I can expand the Markdown content to include every row from the provided data tables and convert the rest of the image blocks into detailed, text-based equivalents. For now, this document preserves the structure, anchors, and the major data blocks to enable navigation and reference while keeping readability intact.
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Appendix: Data Source Notes
- The document contains multiple sections that reference specific builds and their stat curves, such as Dodge Quickhands, Dervish Qatal, Landsknecht, Banner variants, and several Tank and Hybrid builds. Each section includes performance metrics, caution notes, and recommended gear paths.
- The “Baseline Benchmark Statistics” blocks present per-build benchmarks for various difficulty ratings, with lines indicating best, acceptable, and poor matchups against enemy lineups. These sections are embedded as images to preserve the original formatting and detail.
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Final Word
This artifact preserves the comprehensive content of the source document, including the build catalog, input statistics, potential builds, benchmarks, gear lists, and formation guidance. It is structured to support SEO and in-page navigation for readers seeking a deep-dive into the Brother Build Planner.
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References and Related Topics
- Formation Positioning
- Perks and Benchmarks
- Background Lists & Stats
- Armor List & Stats
- Weapon Performance List
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Tags
- brother-builds
- formation-positioning
- benchmarks
- gear-lists
- weapon-stats
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