DFO Class Guide: How to Pick a Class & Gear Efficiently
Table of Contents
- A Few Important Things Before Choosing a Class
- How to Pick a Class
- Class Ranking (Personal Opinion)
- Contents guide
- Types of Content and Party Types in DFO
- Doom Oracle Farming Guide
- 115 Gearing Guide
- Gearing Part 2
- Endgame gear of DFO
- Distinct Fusion
- Nabel Weapon Fusion
- Awakening Damage Ranking
- Review of the 12 Gear Sets
- Fast leveling/Booster/Jump events
- Gold Farming
- Endgame content
- Notes & References
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A Few Important Things Before Choosing a Class
1. It doesn’t really matter which class you play. What truly matters in DFO is whether you have good gear or not. There’s no class discrimination on the Global server. Just play the class you enjoy the most — or the one that looks the coolest to you.
2. The game isn’t balanced — and that’s fine. With over 60 classes in the game, perfect balance is impossible. However, boss HP always has a limit, and power creep contents from gear upgrades is completely normal in DFO. Don’t worry too much if your damage isn’t high enough to clear content super fast. Of course, some classes with lower damage can be a bit rough to play, but just be patient and keep farming gear.
3. There are only two types of classes: easy and hard to play. From my experience, picking a harder class tends to give a more interesting gameplay experience (but whether a class is fun or not depends on personal preference). If you’re new to the game, it’s better to start with an easier class first so you can get used to the combat system and game flow. It’s obviously easier to play a class that hits everywhere than one that always has to stick to the boss to deal damage, right? There are frequent Jump Events that let you instantly create a max-level character in about 10–15 minutes, so trying out new classes is super easy. You can always start with an easy one to learn the basics, then move on to harder classes later.
4. The game encourages playing multiple characters. Since about half of all materials from contents are account-bound, playing multiple characters is highly recommended. That’s also why class choice doesn’t matter much. I’ve rarely seen anyone who sticks with the game long-term and only plays one or two characters.
5. This raises a question — do you have to play multiple characters if you don’t have much time? Not necessarily. Gearing in DFO is actually pretty cheap compared to most MMOs, if you can swipe, swipe. Even as a free-to-play player, you can rely on events to gear up one or two characters just fine. It’ll just take more time, which is fair — other players invest time by farming with more characters, after all. That’s just basic logic.
How to Pick a Class?
1. Take a Quick Test – Not sure which class fits you? Try this class selection quiz: Doda Class Quiz to get recommendations: https://smore.im/quiz/nmhTRkUv3T This quiz is pretty accurate and actually quite useful as a reference
2. Watch Trailers & Previews – Get a feel for each class's visuals and playstyle by checking out the official trailers. Honestly, some of the trailers are pretty bad because Neople didn’t speed them up. A few classes really need higher speed to feel right
3. Test a Class Before Committing – When creating a character, you can try out the class advancement: https://imgur.com/7Yw0gL4 Even though the test versions don’t have high speed, trying out a class is still really important. At the very least, it helps you understand the gameplay and see if the class fits your style.
4. Watch Real Gameplay – Check out early and endgame gameplay in class-guide . You can see how a class plays both at the start and when fully geared. Watching endgame clips can help you visualize how the class performs high speed and CDR, especially the movement, which really matters in harder content where you have to attack while dodging skills.
5. Change Class Advancement (Before Level 69) If you change your mind, you can reselect your class advancement for free before level 69 (free once after that, it costs gold). So don’t stress too much—experiment and find what feels right!
Class Ranking (Personal Opinion)
All rankings are based on no-gear conditions, and again — this is purely my personal opinion. If you disagree, feel free to make your own list. These are some decent rankings for you all to reference
https://imgur.com/6vrSHjv
https://imgur.com/qm6E1VN
https://imgur.com/ul8oegc
(No-gear means lacking Speed / Skill Range / CDR, which can be fixed once gearing begins.)
The tiers are divided into several categories:
- Even less brain
- No brain needed
- Not that difficult, but beginners might struggle a little
- A bit tricky to play
- Pain to control
Buffer
This is a special role in DFO. Buffers don’t deal damage in party — their main job is to help the 3 DPS in the party deal more damage. I call them “social classes”, since they make it easy to join low-tier content parties or do trade carries. However, in endgame raids, Buffers need proper gear and a solid grasp of their class, because a single weak Buffer can drag down all 3 DPS players. Even if you don’t want to join parties, Buffers can still solo just fine — Neople gave them extra damage and CDR buffs anyway. With all honesty and based on my experience, if you want to have a good social life in this game, having a strong buffer will help you a lot when trying to join a static party or doing weekly train.
Male Slayer, Female Slayer, and Knight — these are for anyone who’s into sword classes.
Male Slayer is a class affected by the Kazan Curse on the right arm. Depending on the subclass, they handle the curse in different ways:
- Blade Master: Restrains the cursed arm using a Regulator and focuses all skills on pure swordsmanship.
- Berserker: Embraces the cursed arm, even as their sanity deteriorates, in order to gain immense power.
- Soul Bender: Uses the cursed arm to connect with ghosts, communicating and linking with the souls of the dead.
- Asura: Sacrifices their eyesight to better perceive and control Wave Power, allowing for mastery over both the cursed arm and the Kazan Syndrome.
- Ghost Blade: At the brink of death, they are saved by the Primordial Spirit (원귀)—a wandering soul not yet at peace. This spirit helps Ghost Blade break free from the curse of the arm, merging its power with their own.
Blade Master https://www.youtube.com/watch?v=hsbDPa9ViY8
Blade Master: Blade Master is a Slayer class capable of wielding every sword in the game, each offering a unique combat style. Weapon choice not only changes how you fight but can also provide bonuses when switching between them in battle. The class is a quintessential example of the sword-wielding archetype. Training is required to master Stances; it’s not too hard, ~5–10 minutes to get the hang of it.
Berserker https://www.youtube.com/watch?v=vfBuylrhTFc
Berserker: True to its name, this is a classic archetype found in nearly every MMO you’ve played — the lower your HP, the more furious your attacks become. After patches, losing HP now boosts speed. The class moves super fast, AoE is small but dodging is easy. Beginner-friendly.
Soul Bender https://www.youtube.com/watch?v=u7NtNDVf7bM
Soul Bender: A dark magic swordsman who can possess their body and turn invisible, giving survivability; easy for newbies. Asura https://www.youtube.com/watch?v=SE2ckh6Hrn0
Asura: Lightning-based skills; huge AoE; a familiar starter class for those new to pick. Ghostblade https://www.youtube.com/watch?v=HzCF1Iot0ew
Ghostblade: Dual human-ghost combat and fast combos; beginner-friendly for farming.
Female Slayer: lore-heavy with a devilish knight aesthetic; strong aoe.
Sword Master https://www.youtube.com/watch?v=adQQ5hyt1VA
Sword Master: Four weapon variations by using Zanbato, Short Sword, Katana, Bludgeon; the class is less flexible than Blade Master but offers diverse playstyles.
Dark Templar https://www.youtube.com/watch?v=maAsbztPdWk
Dark Templar: survivability, shadow-based, slow initial cast, INtense combos.
Demon Slayer https://www.youtube.com/watch?v=cuXW4xTt1NA
Demon Slayer: demon-blade with pact; slow early game but high AoE and good scaling; beginner-friendly.
Vagabond https://www.youtube.com/watch?v=XA1KwLIBN-k
Vagabond: fast, fluid combos, sofort-like, early challenging due to skill timing.
Spectre https://www.youtube.com/watch?v=ebTVBOVuNwM
Spectre: Mobility and two-skill simultaneous casting; beginner-friendly; high skill ceiling.
Knight: versatile training across dimensions.
Elven Knight https://www.youtube.com/watch?v=_d7FCoDDRxo
Elven Knight: heavy-hitting, nature-infused tanky play; high skill ceiling, strong AoE.
Chaos https://www.youtube.com/watch?v=cRKt6U5CTCY
Chaos: demon hybrid, minions; high CDR helps; mid-difficulty.
Dragon Knight https://www.youtube.com/watch?v=Js2Ry0HVQvA
Dragon Knight: dragon-rider synergy; dual control; large AoEs; slightly difficult early on.
Lightbringer https://www.youtube.com/watch?v=nNxj9EiM_8Q
Lightbringer: tanker/buffer hybrid with healing; beginner-friendly.
Dark Lancer / Dragoon / etc.