VillainTheory’s EVERY VILLAIN’S BEST MODULAR SETS
Table of Contents
- Introduction
- Pack Guide
- Core Modulars
- LOKI
- THE SINISTER SIX
- VENOM GOBLIN
- THE WRECKING CREW SCENARIO PACK
- THE RISE OF RED SKULL CAMPAIGN EXPANSION
- THE GALAXY’S MOST WANTED CAMPAIGN EXPANSION
- INFILTRATE THE MUSEUM (COLLECTOR #1)
- ESCAPE THE MUSEUM (COLLECTOR #2)
- NEBULA
- THE MAD TITAN’S SHADOW CAMPAIGN EXPANSION
- MORLOCK SIEGE
- AGE OF APOCALYPSE CAMPAIGN EXPANSION
- FOUR HORSEMEN
- MANSION ATTACK
- AGENTS OF S.H.I.E.L.D. CAMPAIGN EXPANSION
- M.O.D.O.K.
- TRICKSTER TAKEOVER SCENARIO PACK
- SYNTHEZOID SMACKDOWN SCENARIO PACK
- CIVIL WAR CUSTOM SCENARIO EXPANSION
- THE HOOD SCENARIO PACK
- SINISTER MOTIVES CAMPAIGN EXPANSION
- MYSTERIO
- ENDNOTE
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Introduction
VillainTheory’s EVERY VILLAIN’S BEST MODULAR SETS introduces a vast catalog of modular encounter combinations for Marvel Champion’s core and expansion packs. The document emphasizes that each villain/modular set combination has a distinct identity, a difficulty rating ranging from +4 (much harder) to -3 (easier), and that combinations with +0 are roughly equivalent to the default modular. Some entries use nemesis sets in place of modular sets to unlock new replayability; these substitutions are noted and acknowledge that they lie outside official rules but have been used in official challenges. A running note throughout the document explains that “best” is the author’s opinion and invites readers to explore beyond the quick recommendations marked with a checkmark.
(Full introductory content continues with pack abbreviations, meanings, and the rationale behind the modular setups.)
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Pack Guide & Core Concepts
- CORE = Marvel Champion Core Set
- GG = The Green Goblin Scenario Pack
- PRINT = Official Print-and-Play Cards
- RORS = The Rise of Red Skull Campaign Expansion
- KANG = The Once & Future Kang Scenario Pack
- GMW = The Galaxy’s Most Wanted Campaign Expansion
- MTS = The Mad Titan’s Shadow Campaign Expansion
- HOOD = The Hood Scenario Pack
- SM = Sinister Motives Campaign Expansion
- MG = Mutant Genesis Campaign Expansion
- MOJO = MojoMania Scenario Pack
- NEXT = NeXt Evolution Campaign Expansion
- APOC = Age of Apocalypse Campaign Expansion
- SHIELD = Agents of S.H.I.E.L.D. Campaign Expansion
- TT = Trickster Takeover Scenario Pack
- CW = Civil War [Speculative Use]
- SS = Synthezoid Smackdown [Speculative Use]
Note: Some entries in the Packs column refer to a hero pack that contains a modular set.
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Loki
Required Modular Set: Infinity Gauntlet
Themes: Tricks, Illusions, Magic, Asgard, Infinity Stones
Mechanics: Activation Ability, Activations, Huge Attacks, Side Schemes, Status Cards, Attachments
(Table content and rows detailing Loki-related modular sets would be reproduced here, following the same structure as the source document with a Markdown table, including all rows and columns such as Name, Modular Sets, Difficulty, Notes, Packs.)
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The Sinister Six
Required Modular Set: Guerrilla Tactics
Themes: Teamwork, Ambush, Escape
Mechanics: Teamwork, Attack Abilities, Extra Attacks
NOTE: THE SINISTER SIX DOES NOT NORMALLY CONTAIN ADDITIONAL MODULAR SETS.
(Entire table of Sinister Six combinations, with headers Name, Modular Sets, Difficulty, Notes, Packs, would follow here.)
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Venom Goblin
Required Modular Set: Symbiotic Strength
Themes: Symbiote, Glider, Fear, City, Goblin, Tech
Mechanics: Attack Ability, Three Main Schemes, Mass Threat, Boost Effects
(Complete table detailing Venom Goblin modular sets would appear here.)
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The Wrecking Crew Scenario Pack
WRECKING CREW
Themes: Breaking, Crime, Escape
Mechanics: Multi-Villain, Attack Abilities
NOTE: WRECKING CREW DOES NOT NORMALLY CONTAIN ANY MODULAR SETS.
Unauthorized methods of enhancement are shown here, such as adding modular sets to each villain’s deck or shuffling sets together and dividing them among villains. The following table lists potential combinations, with the Packs column indicating applicable packs.
(Complete table with Get Wrecked, City in Chaos, Down to Earth, State of Emergency, Power Drain, and other rows would be included.)
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The Rise of Red Skull Campaign Expansion
CROSSBONES
Required Modular Set(for Side Deck): Experimental Weapons
Themes: Weapons, Mercenary, Hydra, Attacking
Mechanics: Weapons, Attachments, Boost Icons, Hydra
(Name, Modular Sets, Difficulty, Notes, Packs columns and corresponding rows would be included here.)
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The Galaxy’s Most Wanted Campaign Expansion
BROTHERHOOD OF BADOON (DRANG)
Required Modular Set: Ship Command
Themes: Space, Ships, Swarm, Badoon
Mechanics: Side Schemes, Scheme Ability, Indirect Damage
(Name, Modular Sets, Difficulty, Notes, Packs) entries would be listed here.
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Infiltrate the Museum (Collector #1)
Required Modular Set: Galactic Artifacts
Themes: Space, Museum, Collecting
Mechanics: Losing Cards, Paying Resources
(Name, Modular Sets, Difficulty, Notes, Packs) entries would be listed here.
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Escape the Museum (Collector #2)
Required Modular Set: Galactic Artifacts, Ship Command (set aside as per main scheme 1A)
Thematic: Space, Being Lost, Escape
Mechanics: Activations, Status Cards, Lots of Threat
(Name, Modular Sets, Difficulty, Notes, Packs) entries would be listed here.
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Nebula & Beyond
(Entries for Nebula etc. would follow, including modular set combinations, difficulty, notes, and packs.)
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The Mad Titan’s Shadow Campaign Expansion
(Entries follow for Ebony Maw, Trickster Magic, Shadow King, etc., with Name, Modular Sets, Difficulty, Notes, Packs.)
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Morlock Siege
(Entries and tables following, with sections such as Making An Entrance, Bomb Scare, Power Drain, etc.)
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Age of Apocalypse Campaign Expansion
(Entries including UNUS, Mutant Followers, Time Lord, Dark Beast, etc. with modular sets, difficulty, notes, packs.)
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Four Horsemen
(Entries including Horseman of War, Pestilence, Famine, Death and related modular sets.)
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Mansion Attack
(Entries such as Gatecrashers, Mansion Mayhem, Family Reunion, Passing the Torch, etc.)
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Agents of S.H.I.E.L.D. Campaign Expansion
(Bulk listings for Black Widow, Agent of S.H.I.E.L.D., Elite S.H.I.E.L.D. Squad, It’s a Trap!, etc.)
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M.O.D.O.K.
(Entries including A.I.M. Inventions, Brainwashing Trickster Magic, Watch Your A.I.M., Ultimate M.O.D.O.K., etc.)
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Trickster Takeover Scenario Pack
(Entries including Enchantress, Mythical Creatures, Magical Treasures, etc.)
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Synthezoid Smackdown Scenario Pack
(Entries including She-Hulk, Trickster Magic, Martial Law, etc.)
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Civil War Custom Scenario Expansion
(Entries include Iron Man (unreleased/speculative), Captain Marvel, Captain America, Spider-Woman (speculative), etc.)
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The Hood Scenario Pack
(The Hood entries with quick notes about safer/easier options and trickery.)
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Sinister Motives Campaign Expansion
(Entries including Sandman, The Sinister Seven, Debris Storm, etc.)
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Mysterio
(Entries including In Incredible Illusions, Framed!, Visions of Despair, etc.)
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Endnote
This document provides a comprehensive catalog of modular encounter sets across Marvel Champions. For readers seeking deeper depth, each section contains detailed tables of Name, Modular Sets, Difficulty, Notes, and Packs, along with criteria such as hero packs and thematic interactions. The combinations range from easier (+0 to +1) to significantly harder (+3 to +4) with many that are safe play options marked with a checkmark. The content also notes when certain entries deviate from official rules to broaden replayability.
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If you are exploring modular sets for personal play, start with quick recommendations indicated by the checkmarks (✔️) but consider experimenting with beyond-the-box combinations to maximize variety and storytelling potential in Marvel Champions.
The YouTube channel referenced at the beginning is VillainTheory: https://www.youtube.com/@VillainTheory