MapleStory Boss HP and AF/SAC Values Table 100% HP
Table of Contents
- Zakum
- Magnus
- Hilla
- Papulatus
- Pierre
- Von Bon
- Crimson Queen
- Vellum
- Pink Bean
- Cygnus (First)
- Cygnus (Second)
- Lotus
- Damien
- Guardian Angel Slime
- Lucid
- Will
- Gloom
- Verus Hilla
- Darknell
- Black Mage
- Chosen Seren
- Kalos the Guardian
- Kaling
- Limbo
- Baldrix
- Princess No
- Akechi Mitsuhide
---
Zakum
- 100% HP: 168.0 B
- 5% HP: 8.4 B
- Boss Level: 180
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Magnus
- 100% HP: 120.0 B
- 5% HP: 6.0 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Hilla
- 100% HP: 16.8 B
- 5% HP: 0.8 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Papulatus
- 100% HP: 504.0 B
- 5% HP: 25.2 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Pierre
- 100% HP: 80.0 B
- 5% HP: 4.0 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Von Bon
- 100% HP: 100.0 B
- 5% HP: 5.0 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Crimson Queen
- 100% HP: 140.0 B
- 5% HP: 7.0 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Vellum
- 100% HP: 200.0 B
- 5% HP: 10.0 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Pink Bean
- 100% HP: 69.3 B
- 5% HP: 3.5 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Cygnus
- 100% HP: 10.5 B
- 5% HP: 0.5 B
- Boss Level: 140
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Cygnus (Second)
- 100% HP: 63.0 B
- 5% HP: 3.2 B
- Boss Level: 190
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Lotus
- 1.6 T 78.8 B 210
- 33.7 T 1.7 T 210
- 1.8 Q 90.0 T 285
• Boss HP values:
- Doesn't account for any shield or healings from bosses, only base starting values.
- Doesn't account for any summons the bosses may have, which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Damien
- 1.2 T 60.0 B 210
- 36.0 T 1.8 T 210
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Guardian Angel Slime
- 5.0 T 250.0 B 220
- 90.0 T 4.5 T 250
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Lucid
- 12.0 T 600.0 B 230
- 100%: 360
- 110%: 396-467
- 130%: 468-539
- 150%: 540
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Lucid (Second)
- 24.0 T 1.2 T 230
- 100%: 360
- 110%: 396-467
- 130%: 468-539
- 150%: 540
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Lucid (Third)
- 117.6 T 5.9 T 230
- 100%: 360
- 110%: 396-467
- 130%: 468-539
- 150%: 540
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Will
- 16.8 T 840.0 B 235
- 100%: 560
- 110%: 616-727
- 130%: 728-839
- 150%: 840
- 25.2 T 1.3 T 250
- 100%: 760
- 110%: 836-987
- 130%: 988-1139
- 150%: 1140
- 126.0 T 6.3 T 250
- 100%: 760
- 110%: 836-987
- 130%: 988-1139
- 150%: 1140
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Gloom
- 26.0 T 1.3 T 255
- 100%: 730
- 110%: 803-948
- 130%: 949-1094
- 150%: 1095
- 126.0 T 6.3 T 255
- 100%: 730
- 110%: 803-948
- 130%: 949-1094
- 150%: 1095
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Verus Hilla
- 88.0 T 4.4 T 250
- 100%: 820
- 110%: 905-1065
- 130%: 1070-1225
- 150%: 1230
- 176.0 T 8.8 T 250
- 100%: 900
- 110%: 990-1165
- 130%: 1170-1345
- 150%: 1350
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Darknell
- 26.0 T 1.3 T 265
- 100%: 850
- 110%: 935-1104
- 130%: 1105-1274
- 150%: 1275
- 160.0 T 8.0 T 265
- 100%: 850
- 110%: 935-1104
- 130%: 1105-1274
- 150%: 1275
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Black Mage
- 471.0 T 23.6 T 265 P1&4
- 275 P2&3
- 100%: 1320
- 110%: 1452-1715
- 130%: 1716-1979
- 150%: 1980
- 4.8 Q 239.7 T 275 P1
- 280 P2&3&4
- 100%: 1320
- 110%: 1452-1715
- 130%: 1716-1979
- 150%: 1980
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Chosen Seren
- 208.0 T 10.4 T 270 150 P1
- 200 P2
- 483.5 T 24.2 T 275 150 P1
- 200 P2
- 7.3 Q 363.5 T 275 P1
- 280 P2
- 150 P1
- 200 P2
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Kalos the Guardian
- 357.0 T 17.9 T 270 200
- 1.1 Q 52.8 T 275 P1
- 250 P1
- 300 P2
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Kalos the Guardian (Second)
- 5.8 Q 287.5 T 285 330
- 24.3 Q 1.2 Q 285 440
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Kalos the Guardian (Third)
- 3.8 Q 190.6 T 285 330
- 16.0 Q 798.0 T 285 350
- 66.2 Q 3.3 Q 285 480
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Limbo
- 6.5 Q 325.3 T 285 500
- 14.0 Q 700.5 T 285 500
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Baldrix
- 9.1 Q 452.8 T 290 700
- 20.3 Q 1.0 Q 290 700
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Princess No
- 200.0 B 10.0 B 160
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
—
Akechi Mitsuhide
- 304.0 B 15.2 B 210
• Boss HP values:
- Doesn't account for any shield or healings from bosses,
only base starting values.
- Doesn't account for any summons the bosses may have,
which don't contribute to the damage needed.
• AF:
-10% FD for every 10 SAC under.
+5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
---
Image references
- Image 1: images/boss-table-1.png — approach to data formatting with multiple bosses.
- Image 2: images/boss-table-2.png — extended boss list including alternate forms.
- Image 3: images/boss-table-3.png — Kalos, Limbo, Baldrix, and other end-game bosses.
Notes on the provided data
The data presented above follows the same ordering and values as the source document. Each boss entry lists 100% HP, 5% HP values where applicable, and the boss level. The repeated notes explain that the HP values are base starting values and do not account for shields, heals, or summons. The AF/SAC rules are consistently applied across bosses: minus 10% FD per 10 SAC under, plus 5% FD per 10 SAC over, with a maximum of +25% FD at 50 SAC over.
Additional contextual definitions
- 100% HP and 5% HP: base starting health numbers in billions (B) or trillions (T) as indicated for each boss form.
- Boss Level: the level value used in calculations for that boss form.
- SAC: a stat or resource used to calculate FD changes; details are defined in the notes.
100% HP and 5% HP ranges by form (summary excerpt)
- Zakum: 168.0 B | 8.4 B
- Magnus: 120.0 B | 6.0 B
- Hilla: 16.8 B | 0.8 B
- Papulatus: 504.0 B | 25.2 B
- Pierre: 80.0 B | 4.0 B
- Von Bon: 100.0 B | 5.0 B
- Crimson Queen: 140.0 B | 7.0 B
- Vellum: 200.0 B | 10.0 B
- Pink Bean: 69.3 B | 3.5 B
- Cygnus: 10.5 B | 0.5 B
- … (additional forms listed in detail above)
Final remarks
This table consolidates extensive boss HP data and AF/SAC modifiers used in end-game calculations. It is intended as a reference for damage planning and strategic comparisons across boss encounters in MapleStory, while explicitly noting the limitations around shields, heals, and summons that can affect actual in-game damage dealt.
---
References and footnotes
[1] Doesn’t account for any shield or healings from bosses, only base starting values.
[2] -10% FD for every 10 SAC under. +5% FD for every 10 SAC over, up to extra +25% FD at 50 SAC over.
---
Table of Specific Boss Ranges (selected samples)
| Boss | 100% HP | 5% HP | Boss Level | AF/SAC Notes |
|---|---|---|---|---|
| --- | ---: | ---: | ---: | --- |
| Zakum | 168.0 B | 8.4 B | 180 | -10% FD per 10 SAC under; +5% per 10 SAC over up to +25% at 50 SAC over |
| Magnus | 120.0 B | 6.0 B | 190 | -10% FD per 10 SAC under; +5% per 10 SAC over, up to +25% at 50 SAC over |
| Hilla | 16.8 B | 0.8 B | 190 | -10% FD per 10 SAC under; +5% per 10 SAC over, up to +25% at 50 SAC over |
| Papulatus | 504.0 B | 25.2 B | 190 | -10% FD per 10 SAC under; +5% per 10 SAC over, up to +25% at 50 SAC over |
| Pierre | 80.0 B | 4.0 B | 190 | -10% FD per 10 SAC under; +5% per 10 SAC over, up to +25% at 50 SAC over |
This data export preserves the exact numeric values and notes from the source, enabling recreation of the full dataset structure in downstream tooling.