Nightfarer Relics & Effects Tier List 2025: Complete Guide
Table of Contents
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Original Content Dump
Video Link - For a better understanding of my reasoning for rankings I highly encourage you watch the video for effects you're interested in if you haven't already. Some ranking have changed over time but the majority remain the same.
Effects with multiple ranks will have their highest rank displayed for the specific nightfarers it pertains to. Refer to notes for alternate ranking conditions.
If you disagree with any of my rankings please drop a comment on the video with your explanation of why you'd change it along with the ranking you'd adjust it to. I give a lot of thought and consideration to every reply adjust rankings over time as I get new information and perspectives to consider :)
Download a copy if you'd like to mess around with the sheet at all. If any changes are made, however (e.g. ranking amendments or new relics added), you'll need to download the updated copy of this sheet.
If you'd like to help with tier list projects alongside me like Cherished Zero has this time around, please reach out to me on Discord or send me an email and we can discuss where your skills could be used!
Effect # (based on video order) Effect Name Navigation Notes Wylder Guardian Ironeye Duchess Raider Revenant Recluse Executor
1 Wylder Follow-up Attacks Possible When Using Character Skill (Greatsword Only) Character-Specific -> Wylder A Wylder Specific A
2 Physical Attack Up Base/+1/+2 General -> Attack Power A- A- A- A- A- A- A- A3 Fire/Holy/Lightning/Magic Attack Power Up Base/+1/+2 General -> Attack Power A- A- A- A- A- A- A- A- A4 Wylder Art Activation Spreads Fire in Area Character-Specific -> Wylder B+ Wylder Specific B+
5 Wylder +1 Additional Character Skill Use Character-Specific -> Wylder S+ Wylder Specific S+
6 Stamina Recovers with Each Successful Attack Base/+1 General -> Restoration
S Duchess, Revenant, Executor A Wylder, Raider, Guardian (S with reflect relic) S- and A- for Base - DOES Stack +1 and Base but not +1 w/ +1 or Base w/ Base | Especially good when you use with multi-hit AoW weapons like Hand of Malenia
A S* S S A S S
7 Wylder Art Gauge Greatly Filled When Ability is Activated Character-Specific -> Wylder D Wylder Specific D
8 Ultimate Art Gauge +1/+2/+3 General -> Character Skills/Ultimate Arts D for +3 otherwise F D D D D D D D D
9 Arcane +1/+2/+3 General -> Attributes C C C C C C C C C
10 Dexterity +1/+2/+3 General -> Attributes B B B B B B B B B
11 Faith +1/+2/+3 General -> Attributes C C C C C C C C C
12 Intelligence +1/+2/+3 General -> Attributes C C C C C C C C C
13 Strength +1/+2/+3 General -> Attributes B- B- B- B- B- B- B- B- B14 Guardian Creates Whirlwind When Charging Halberd Attacks Character-Specific -> Guardian C Guardian Specific C
15 HP Restoration Upon Weapon Type Attacks Armament-Specific -> (Weapon Type) A+ Duchess, Revenant, Ironeye B- All other melee bros B- B- A+ A+ B- A+ B16 Guardian Increased Duration for Character Skill Character-Specific -> Guardian A Guardian Specific A
17 Character Skill Cooldown Reduction +1/+2/+3 General -> Character Skills/Ultimate Arts C- Do not run on Exe, Recluse, & Rev C- C- C- C- C18 Guardian Slowly Restores Nearby Allies' HP While Art is Active Character-Specific -> Guardian S- Guardian Specific S19 Guardian Successful guards send out shockwaves while ability is active Character-Specific -> Guardian S+ Guardian Specific S+
20 Endurance +1/+2/+3 General -> Attributes B B B B B B B B B
21 Mind +1/+2/+3 General -> Attributes A- for FP users, B Otherwise B B B A- B A- A- B
22 Vigor +1/+2/+3 General -> Attributes B+ on squishies B on beefcakes B B B+ B+ B B+ B+ B+
23 Poise +1/+2/+3 General -> Attributes B+ on beefcakes C on squishies B+ B+ C C B+ C C C
24 Ironeye Extends Duration of Weak Point Character-Specific -> Ironeye F Ironeye Specific F
25 Critical Hits Earn Runes General -> Actions F F F F F F F F F
26 Ironeye Boosts Thrusting Counterattacks After Executing Art Character-Specific -> Ironeye D Ironeye Specific | I still think this is pretty dogshit even if you can proc it often while enemies attack other enemies. Net DPS increase is marginal at best and contingent on always ulting when it's up to get uptime.
to get uptime.
D
27 Improved (Weapon Type) Attack Power Armament-Specific -> (Weapon Type) A- If you intend to run that weapon type A- A- A- A- A- A- A28 Starting Armament Deals Fire/Holy/Lightning/Magic Damage General -> Starting Armaments (Imbue) S If you intend to exploit nightlord
elemental weaknesses S S S S S S S*
29 Duchess Improved Character Skill Attack Power Character-Specific -> Duchess A- Duchess Specific A30 Boosts Attack Power of Added Affinity Attacks General -> Attack Power
B+ Generally if using any elemental weapon A+ if matched starting wep to nightlord weakness |
Important note: Starting weapon elemental portion
trends away from 50:50 phys:elemental as you
level up making this worse over time on starting weapons. Weapons you pick up naturally will not have this issue making this still a strong pick. Works properly giving 10% to grease type effects | Does not work on Recluse, useful on Revenant ONLY if running a melee build
A+ A+ A+ A+ A+ A+ A+*
31 Duchess Dagger Chain Attack Reprises Event Upon Enemies Character-Specific -> Duchess B+ Duchess Specific B+
32 Duchess Defeating Enemies While Art is Active Ups Attack Power Character-Specific -> Duchess
S w/ Coordinated teams/intentional usage + Ult charge on kills (Amended as I didn't realize this was able to stack for EACH kill during an active ult.
It's still awkward to pull off and won't work with every boss but if you have teammates kill mobs with you to help up the stacks it becomes much more viable to the point of being extremely lethal)
S*
33 Continuous HP Recovery General -> Restoration F F F F F F F F F
34 Raider Damage Taken While Using Character Skill
Improves Attack Power and Stamina Character-Specific -> Raider S+ Raider Specific S+
... (Content continues in the same exact, unaltered format including all rows, notes, and table entries for Wylder, Guardian, Ironeye, Duchess, Raider, Revenant, Recluse, Executor across effects 1-129, including all notes, quotes, and cross-references.)
Image Relic Name Notes Rank
Slate Whetstone B Wylder Specific B
Wylder's Earring S- Wylder Specific SSilver Tear D Wylder Specific D
Third Volume D Guardian Specific D
Stone Stake C Guardian Specific C
Witch's Brooch S Guardian Specific S
Cracked Sealing Wax F F
Edge of Order B vs holy weak nightlords
D vs anything else Ironeye Specific
B
D
Golden Dew A even though only a medium. These
are both very solid effects | Duchess Specific A
Crown Medal B- Duchess Specific BBlessed Iron Coin D Duchess Specific D
Torn Braided Cord B+ Raider Specific B+
Black Claw Necklace B+ Raider Specific B+
Small Makeup Brush D Revenant Specific D
Old Portrait S Revenant Specific SVestige of Night B Recluse Specific B
Bone-Like Stone A+ Recluse Specific A+
Blessed Flowers D Executor Specific D
Golden Sprout B- Executor Specific
C- Semi-viable on Guardian but not good
BC-
Image Relic Name Notes Rank
Night of the Beast A against fire weak nightlords
C otherwise
A
C
Dark Night of the Beast S Against Fire Weak Nightlords
A+ Generally S
Night of the Baron B+ B+
Dark Night of the Baron D D
Night of the Wise C but really only against Adel C
Dark Night of the Wise S Duchess+Revenant w/ hybrid build
B+ Recluse | C all other melees w/ heavy skill
use
S
B+
C
Night of the Fathom Also S+ but again requires comms to use properly | D solo
S+
D
Night of the Demon Ultimate F of SHAME F
Dark Night of the Demon C- Still very trash 2/3 garbage and 1 ok effect CNight of the Champion B+ for Guardian
C- for anyone else
B+
CDark Night of the Champion S for anyone fighting withaffinity attacks S
Night of the Miasma B+ Best on quick hitters B+
Night of the Miasma B- like base Miasma but more def focused
Starting armament w/ frost is worse than
Chilling Mist
BNight of the Lord A+ But be mindful of overwriting
grease effects and commit to swapping A+
Old Pocketwatch C- CBesmirched Frame C- CFell Omen Fetish D D
S Tier Effects A Tier Effects B Tier Effects C Tier Effects D Tier Effects F Tier Effects Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation
Attack Power Permanently Increased for each Evergaol Prisoner Defeated S++ S++ Effect, probably the single strongest effect in
the game General -> Attack Power Boosts Attack Power of Added Affinity Attacks A+*
B+ Generally if using any elemental weapon A+ if matched starting weapon to nightlord weakness |
Important note: Starting weapon elemental portion
trends away from 50:50 phys:elemental as you
level up making this worse over time on starting weapons. Weapons you pick up naturally will not have this issue making this still a strong pick. Works properly giving 10% to grease type effects | Does not work on Recluse, useful on Revenant ONLY if running a melee build
General -> Attack Power Art Gauge Fills Moderately Upon Critical Hit B+ B- in teams B+ in solos maybe General -> Character Skills/Ultimate Arts Attack Power Increases After Using Grease Items C+ C+ but you need to actively seek out greases for solid benefits General -> Attack Power Ultimate Art Gauge +1/+2/+3 D* D for +3 otherwise F General -> Character Skills/Ultimate Arts Critical Hits Earn Runes F F General -> Actions
Flask Also Heals Allies S+ S+ but requires comms to use properly F solo General -> Team Members Increased Maximum HP A+ A+ squishies A beefcakes General -> Attributes Critical Hit Boosts Stamina Recovery Speed B+ B- in teams B+ in solos maybe General -> Restoration Arcane +1/+2/+3 C C General -> Attributes Defeating Enemies Near Totem Stela Restores HP D D Character-Specific -> Raider Continuous HP Recovery F F General -> Restoration
Item Confer Effect to All Nearby Allies S+ S+ but requires comms to use properly F solo General -> Team Members Attack Power Up When Facing Poison-afflicted Enemy A A - Must run a poison build to be effective General -> Actions Improved Roar & Breath Attacks B+ B+ on breath builds but can be
hard to get online. Big Dmg bonus though General -> Attack Power Arcane +1/+2/+3 C C General -> Attributes Raised Stamina Recovery for Nearby Allies but Not for Self D
C+ All Melees D Ironeye + Recluse General -> Team Members HP Recovery From Successful Guarding F D Executor & Guardian | Otherwise F General -> Restoration Max FP Permanently Increased After Releasing Sorcerer's Rise Mechanism S+* S+ Recluse and Duchess+Revenant if using spells/incants on them General -> Attributes Max FP Up with 3+ Staves/Sacred Seals Equipped A
A Recluse for staves | A Revenant for seals | Both can run either though + Duchess can too Armament-Specific -> (Weapon Type) Vigor +1/+2/+3 B+ B+ on squishies B on beefcakes General -> Attributes Intelligence +1/+2/+3 C C General -> Attributes Increase Rune Acquisition for Self and Allies D- D- General -> Team Members Madness Continually Recovers FP F F General -> Restoration Recluse Collecting Affinity Residue Activates Terra Magica S* S Recluse Specific - Useless on incant build Character-Specific -> Recluse Partial HP Restoration Upon Post-Damage Attacks A
A+ Duchess | B Guardian A All Other Nightfarers (works with bows now and DOES work with spells) General -> Restoration Improved Poise Near Totem Stela B+ B+ Character-Specific -> Raider Poise +1/+2/+3 C
B+ on beefcakes C on squishies General -> Attributes HP Restoration Upon Thrusting Counterattack D- B on Guardian & Ironeye D- Anyone else General -> Restoration Gesture Crossed Legs Builds Up Madness F F General -> Actions
Increased Maximum FP S- S- for FP users, A otherwise General -> Attributes Improved Poise & Damage Negation When Knocked Back by Damage A A General -> Damage Negation Nearby Frostbite Conceals Self B+ C (changed for D) for group B+ for solo | You'll probably only run this with Duchess or Exe General -> Actions Poison & Rot in Vicinity Increases Attack Power C C General -> Actions Improved Ailment Resistance D- D- General -> Status Ailment Resistances Rune Discount for Shop Purchases While on Expedition Base/Huge F F General -> Environment Defeating Enemies Fills More of the Art Gauge S S General -> Character Skills/Ultimate Arts Attack Power Up When Facing Frostbite-afflicted Enemy A-* A- Fire attacks hurt this a lot General -> Actions Attack Power Up When Facing Scarlet Rot- afflicted Enemy B+ B+ - Must run woods shifting earth to be effective and commit to a rot weapon General -> Actions Poison & Rot in Vicinity Increases Attack Power C C General -> Actions Taking Attacks Improves Attack Power A
S on raider A on guardian, B on executor and wylder but C on recluse revenant ironeye and duchess General -> Attack Power Improved Critical Hits Base/+1 B* C in teams B in solos maybe General -> Attack Power Improved Stance-Breaking When Wielding Two Armaments C C Best on Raider General -> Attack Power HP Restoration Upon Thrusting Counterattack D- B on Guardian & Ironeye D- Anyone else General -> Restoration
Duchess Defeating Enemies While Art is Active Ups Attack Power changed from D->S | Needs to be used properly to get value 9/3/25
… (The document contains extensive, multi-column tables and relays additional notes for each effect across Wylder, Guardian, Ironeye, Duchess, Raider, Revenant, Recluse and Executor, including numerous A/B/C rating notes, special cases, and cross-relic interactions. The data above reflects only a portion of the full content, which continues with hundreds of lines of data, captions, and cross-references across the full roster of effects and relics.)
Image Relic Name Notes Rank
Slate Whetstone B Wylder Specific B
Wylder's Earring S- Wylder Specific SSilver Tear D Wylder Specific D
Third Volume D Guardian Specific D
Stone Stake C Guardian Specific C
Witch's Brooch S Guardian Specific S
Cracked Sealing Wax F F
Edge of Order B vs holy weak nightlords
D vs anything else Ironeye Specific
B
D
Golden Dew A even though only a medium. These
are both very solid effects | Duchess Specific A
Crown Medal B- Duchess Specific BBlessed Iron Coin D Duchess Specific D
Torn Braided Cord B+ Raider Specific B+
Black Claw Necklace B+ Raider Specific B+
Small Makeup Brush D Revenant Specific D
Old Portrait S Revenant Specific SVestige of Night B Recluse Specific B
Bone-Like Stone A+ Recluse Specific A+
Blessed Flowers D Executor Specific D
Golden Sprout B- Executor Specific
C- Semi-viable on Guardian but not good
BC-
Image Relic Name Notes Rank
Night of the Beast A against fire weak nightlords
C otherwise
A
C
Dark Night of the Beast S Against Fire Weak Nightlords
A+ Generally S
Night of the Baron B+ B+
Dark Night of the Baron D D
Night of the Wise C but really only against Adel C
Dark Night of the Wise S Duchess+Revenant w/ hybrid build
B+ Recluse | C all other melees w/ heavy skill
use
S
B+
C
Night of the Fathom Also S+ but again requires comms to use properly | D solo
S+
D
Night of the Demon Ultimate F of SHAME F
Dark Night of the Demon C- Still very trash 2/3 garbage and 1 ok effect CNight of the Champion B+ for Guardian
C- for anyone else
B+
CDark Night of the Champion S for anyone fighting withaffinity attacks S
Night of the Miasma B+ Best on quick hitters B+
Night of the Miasma B- like base Miasma but more def focused
Starting armament w/ frost is worse than
Chilling Mist
BNight of the Lord A+ But be mindful of overwriting
grease effects and commit to swapping A+
Old Pocketwatch C- CBesmirched Frame C- CFell Omen Fetish D D
S Tier Effects A Tier Effects B Tier Effects C Tier Effects D Tier Effects F Tier Effects Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation
Attack Power Permanently Increased for each Evergaol Prisoner Defeated S++ S++ Effect, probably the single strongest effect in
the game General -> Attack Power Boosts Attack Power of Added Affinity Attacks A+*
B+ Generally if using any elemental weapon A+ if matched starting weapon to nightlord weakness |
Important note: Starting weapon elemental portion
trends away from 50:50 phys:elemental as you
level up making this worse over time on starting weapons. Weapons you pick up naturally will not have this issue making this still a strong pick. Works properly giving 10% to grease type effects | Does not work on Recluse, useful on Revenant ONLY if running a melee build
General -> Attack Power Art Gauge Fills Moderately Upon Critical Hit B+ B- in teams B+ in solos maybe General -> Character Skills/Ultimate Arts Attack Power Increases After Using Grease Items C+ C+ but you need to actively seek out greases for solid benefits General -> Attack Power Ultimate Art Gauge +1/+2/+3 D* D for +3 otherwise F General -> Character Skills/Ultimate Arts Critical Hits Earn Runes F F General -> Actions
Flask Also Heals Allies S+ S+ but requires comms to use properly F solo General -> Team Members Increased Maximum HP A+ A+ squishies A beefcakes General -> Attributes Critical Hit Boosts Stamina Recovery Speed B+ B- in teams B+ in solos maybe General -> Restoration Arcane +1/+2/+3 C C General -> Attributes Defeating Enemies Near Totem Stela Restores HP D D Character-Specific -> Raider Continuous HP Recovery F F General -> Restoration
Item Confer Effect to All Nearby Allies S+ S+ but requires comms to use properly F solo General -> Team Members Attack Power Up When Facing Poison-afflicted Enemy A A - Must run a poison build to be effective General -> Actions Improved Roar & Breath Attacks B+ B+ on breath builds but can be
hard to get online. Big Dmg bonus though General -> Attack Power Arcane +1/+2/+3 C C General -> Attributes Raised Stamina Recovery for Nearby Allies but Not for Self D
C+ All Melees D Ironeye + Recluse General -> Team Members HP Recovery From Successful Guarding F D Executor & Guardian | Otherwise F General -> Restoration Max FP Permanently Increased After Releasing Sorcerer's Rise Mechanism S+* S+ Recluse and Duchess+Revenant if using spells/incants on them General -> Attributes Max FP Up with 3+ Staves/Sacred Seals Equipped A
A Recluse for staves | A Revenant for seals | Both can run either though + Duchess can too Armament-Specific -> (Weapon Type) Vigor +1/+2/+3 B+ B+ on squishies B on beefcakes General -> Attributes Intelligence +1/+2/+3 C C General -> Attributes Increase Rune Acquisition for Self and Allies D- D- General -> Team Members Madness Continually Recovers FP F F General -> Restoration Recluse Collecting Affinity Residue Activates Terra Magica S* S Recluse Specific - Useless on incant build Character-Specific -> Recluse Partial HP Restoration Upon Post-Damage Attacks A
A+ Duchess | B Guardian A All Other Nightfarers (works with bows now and DOES work with spells) General -> Restoration Improved Poise Near Totem Stela B+ B+ Character-Specific -> Raider Poise +1/+2/+3 C
B+ on beefcakes C on squishies General -> Attributes HP Restoration Upon Thrusting Counterattack D- B on Guardian & Ironeye D- Anyone else General -> Restoration Gesture Crossed Legs Builds Up Madness F F General -> Actions
Increased Maximum FP S- S- for FP users, A otherwise General -> Attributes Improved Poise & Damage Negation When Knocked Back by Damage A A General -> Damage Negation Nearby Frostbite Conceals Self B+ C (changed for D) for group B+ for solo | You'll probably only run this with Duchess or Exe General -> Actions Poison & Rot in Vicinity Increases Attack Power C C General -> Actions Improved Ailment Resistance D- D- General -> Status Ailment Resistances Rune Discount for Shop Purchases While on Expedition Base/Huge F F General -> Environment Defeating Enemies Fills More of the Art Gauge S S General -> Character Skills/Ultimate Arts Attack Power Up When Facing Frostbite-afflicted Enemy A-* A- Fire attacks hurt this a lot General -> Actions Attack Power Up When Facing Scarlet Rot- afflicted Enemy B+ B+ - Must run woods shifting earth to be effective and commit to a rot weapon General -> Actions Poison & Rot in Vicinity Increases Attack Power C C General -> Actions Taking Attacks Improves Attack Power A
S on raider A on guardian, B on executor and wylder but C on recluse revenant ironeye and duchess General -> Attack Power Improved Critical Hits Base/+1 B* C in teams B in solos maybe General -> Attack Power Improved Stance-Breaking When Wielding Two Armaments C C Best on Raider General -> Attack Power HP Restoration Upon Thrusting Counterattack D- B on Guardian & Ironeye D- Anyone else General -> Restoration
Duchess Defeating Enemies While Art is Active Ups Attack Power changed from D->S | Needs to be used properly to get value 9/3/25
Change Date
Removed erroneous ratings 9/3/25
Duchess Defeating Enemies
While Art is Active Ups Attack
Power changed from D->S |
Needs to be used properly to get
value 9/3/25
Image Relic Name Notes Rank
Night of the Beast A against fire weak nightlords
C otherwise
A
C
Dark Night of the Beast S Against Fire Weak Nightlords
A+ Generally S
Night of the Baron B+ B+
Dark Night of the Baron D D
Night of the Wise C but really only against Adel C
Dark Night of the Wise S Duchess+Revenant w/ hybrid build
B+ Recluse | C all other melees w/ heavy skill
use
S
B+
C
Night of the Fathom Also S+ but again requires comms to use properly | D solo
S+
D
Night of the Demon Ultimate F of SHAME F
Dark Night of the Demon C- Still very trash 2/3 garbage and 1 ok effect CNight of the Champion B+ for Guardian
C- for anyone else
B+
CDark Night of the Champion S for anyone fighting withaffinity attacks S
Night of the Miasma B+ Best on quick hitters B+
Night of the Miasma B- like base Miasma but more def focused
Starting armament w/ frost is worse than
Chilling Mist
BNight of the Lord A+ But be mindful of overwriting
grease effects and commit to swapping A+
Old Pocketwatch C- CBesmirched Frame C- CFell Omen Fetish D D
S Tier Effects A Tier Effects B Tier Effects C Tier Effects D Tier Effects F Tier Effects Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation Effect Name Rank Notes Navigation
Attack Power Permanently Increased for each Evergaol Prisoner Defeated S++ S++ Effect, probably the single strongest effect in
the game General -> Attack Power Boosts Attack Power of Added Affinity Attacks A+*
B+ Generally if using any elemental weapon A+ if matched starting weapon to nightlord weakness |
Important note: Starting weapon elemental portion
trends away from 50:50 phys:elemental as you
level up making this worse over time on starting weapons. Weapons you pick up naturally will not have this issue making this still a strong pick. Works properly giving 10% to grease type effects | Does not work on Recluse, useful on Revenant ONLY if running a melee build
General -> Attack Power Art Gauge Fills Moderately Upon Critical Hit B+ B- in teams B+ in solos maybe General -> Character Skills/Ultimate Arts Attack Power Increases After Using Grease Items C+ C+ but you need to actively seek out greases for solid benefits General -> Attack Power Ultimate Art Gauge +1/+2/+3 D* D for +3 otherwise F General -> Character Skills/Ultimate Arts Critical Hits Earn Runes F F General -> Actions
Max FP Permanently Increased After Releasing Sorcerer's Rise Mechanism S+ S+ Recluse and Duchess+Revenant if using spells/incants on them General -> Attributes Revenant Expend Own HP to Fully Heal Nearby Allies When Activating Art A+ A+ if playing for the team Revenant Specific Character-Specific -> Revenant Critical Hit Boosts Stamina Recovery Speed B+ B- in teams B+ in solos maybe General -> Restoration Raised Stamina Recovery for Nearby Allies but Not for Self C+ C+ All Melees D Ironeye + Recluse General -> Team Members Defeating Enemies Near Totem Stela Restores HP D D Character-Specific -> Raider Continuous HP Recovery F F General -> Restoration Flask Also Heals Allies S+ S+ but requires comms to use properly F solo General -> Team Members HP Restoration Upon Weapon Type Attacks A+ A+ Duchess, Revenant, Ironeye B- All other melee bros Armament-Specific -> (Weapon Type) Critical Hit Boosts Stamina Recovery Speed B+ B- in teams B+ in solos maybe General -> Restoration Ironeye Art Charge Activation Adds Poison Effect C C, B on poison bosses Character-Specific ->
Ironeye
Ironeye Boosts Thrusting Counterattacks After Executing Art D
D Ironeye Specific | I still think this is pretty dogshit even if you can proc it often while enemies attack other enemies. Net DPS increase
is marginal at best and contingent on always ulting when it's up to get uptime.
D
27 Improved (Weapon Type) Attack Power Armament-Specific -> (Weapon Type) A- If you intend to run that weapon type A- A- A- A- A- A- A28 Starting Armament Deals Fire/Holy/Lightning/Magic Damage General -> Starting Armaments (Imbue) S If you intend to exploit nightlord
elemental weaknesses S S S S S S S*
29 Duchess Improved Character Skill Attack Power Character-Specific -> Duchess A- Duchess Specific A30 Boosts Attack Power of Added Affinity Attacks General -> Attack Power
B+ Generally if using any elemental weapon A+ if matched starting wep to nightlord weakness |
Important note: Starting weapon elemental portion
trends away from 50:50 phys:elemental as you
level up making this worse over time on starting weapons. Weapons you pick up naturally will not have this issue making this still a strong pick. Works properly giving 10% to grease type effects | Does not work on Recluse, useful on Revenant ONLY if running a melee build
A+ A+ A+ A+ A+ A+ A+*
31 Duchess Dagger Chain Attack Reprises Event Upon Enemies Character-Specific -> Duchess B+ Duchess Specific B+
32 Duchess Defeating Enemies While Art is Active Ups Attack Power Character-Specific -> Duchess
S w/ Coordinated teams/intentional usage + Ult charge on kills (Amended as I didn't realize this was able to stack for EACH kill during an active ult.
It's still awkward to pull off and won't work with every boss but if you have teammates kill mobs with you to help up the stacks it becomes much more viable to the point of being extremely lethal)
S*
33 Continuous HP Recovery General -> Restoration F F F F F F F F F
34 Raider Damage Taken While Using Character Skill
Improves Attack Power and Stamina Character-Specific -> Raider S+ Raider Specific S+
35 Defeating Enemies Near Totem Stela Restores HP Character-Specific -> Raider D D D D D D D D D
36 Defeating Enemies Fills More of the Art Gauge General -> Character Skills/Ultimate Arts S S S S S S S S S
37 Revenant Power Up While Fighting Alongside Family Character-Specific -> Revenant A if you offensively ult C if defensively Revenant Specific A*
38 Increase Rune Acquisition for Self and Allies General -> Team Members D- D- D- D- D- D- D- D- D39 Revenant Trigger Ghostflame Explosion During Ultimate Art Activation Character-Specific -> Revenant A or C/D if defensive player A*
40 Revenant Expend Own HP to Fully Heal Nearby Allies When Activating Art Character-Specific -> Revenant A+ if playing for the team Revenant Specific A+*
41 Recluse Collecting Affinity Residue Activates Terra Magica Character-Specific -> Recluse S Recluse Specific - Useless on incant build S*
42 Recluse Activating Ultimate Art Raises Max HP Character-Specific -> Recluse A- Recluse Specific A
43 Recluse Suffer Blood Loss and Increase Attack Power Upon Art Activation Character-Specific -> Recluse A+ Recluse Specific A+
44 Executor While Character Skill is Active, Unlocking Use of Cursed Sword Restores HP Character-Specific -> Executor C Executor Specific C
45 Executor Roaring Restores HP While Art is Active Character-Specific -> Executor B+ Executor Specific - Amended from C B+
46 Slowly Restore HP for Self and Nearby Allies When HP is Low General -> Restoration B Squishies Maybe A- on Guardian & Raider A-* A- B B A- B B B
47 HP Recovery From Successful Guarding General -> Restoration D Executor & Guardian | Otherwise F F D F F F F F D
48 Ironeye +1 Additional Character Skill Use Character-Specific -> Ironeye S+ Ironeye Specific S+
49 Ironeye Art Charge Activation Adds Poison Effect Character-Specific -> Ironeye C, B on poison bosses C*
50 Duchess Becomes Difficult to Spot and Silenced Footsteps After Landing Critical From Behind Character-Specific -> Duchess D Duchess Specific D
51 Raider Duration of Ultimate Art Extended Character-Specific -> Raider B Raider Specific B
52 Improved Poise Near Totem Stela Character-Specific -> Raider B+ B+ B+ B+ B+ B+ B+ B+ B+
53 Revenant Strengthens Family and Allies When Ultimate Art is Activated Character-Specific -> Revenant A Revenant Specific A
54 Executor Character Skill Boosts Attack but Attacking Drains HP Character-Specific -> Executor C Executor Specific C
55 Improved Critical Hits Base/+1 General -> Attack Power C in teams B in solos maybe B B B B B B B B
56 Art Gauge Fills Moderately Upon Critical Hit General -> Character Skills/Ultimate Arts B- in teams B+ in solos maybe B+ B+ B+ B+ B+ B+ B+ B+
57 Critical Hit Boosts Stamina Recovery Speed General -> Restoration B- in teams B+ in solos maybe B+ B+ B+ B+ B+ B+ B+ B+
58 Increased Maximum FP General -> Attributes S- for FP users, A otherwise A A A S- A S- S- A
59 Increased Maximum HP General -> Attributes A+ squishies A beefcakes A A A+ A+ A A+ A+ A
60 Increased Maximum Stamina General -> Attributes A A A A A A A A A
61 Starting Armament Inflicts Poison General -> Starting Armaments (Imbue) D B B B B B B B
62 Starting Armament Inflicts Frostbite General -> Starting Armaments (Imbue) A+ A+ A+ A+ A+ A+ A+ A+
63 Starting Armament Inflicts Blood Loss General -> Starting Armaments (Imbue) B B B B B B B B
64 Poison & Rot in Vicinity Increases Attack Power General -> Actions C C C C C C C C C
65 FP Restoration Upon Successive Attacks General -> Restoration A Duchess & Revenant C Wylder and Executor | D Guardian & Raider C D D A D A C
66 Max FP Permanently Increased After Releasing Sorcerer's Rise Mechanism General -> Attributes S+ for some nightfarers; Recluse and Duchess+Revenant if using spells/incants on them S+ S+ S+
67 Flask Also Heals Allies General -> Team Members S+ S+ S+ S+ S+ S+ S+ S+ S+*
68 Item Confer Effect to All Nearby Allies General -> Team Members S+ S+ S+ S+ S+ S+ S+ S+ S+*
69 Madness Continually Recovers FP General -> Restoration F F F F F F F F F
70 Gesture Crossed Legs Builds Up Madness General -> Actions F F F F F F F F F
71 Rune Discount for Shop Purchases While on Expedition Base/Huge General -> Environment F F F F F F F F F
72 Guard Counter is Given a Boost Based on Current HP General -> Attack Power S+ Guardian S Wylder+Executor if actively guard countering S S+ S
73 HP Restoration Upon Thrusting Counterattack General -> Restoration B on Guardian & Ironeye D- Anyone else D- B B D- D- D- D- D74 Nearby Frostbite Conceals Self General -> Actions C (changed for D) for group B+ for solo | You'll probably only run this with Duchess or Exe B+ B+ B+ A- B+ B+ B+ A75 Change Compatible Armament's Skill to Chilling Mist at Start of Expedition General -> Starting Armaments (Skill) A* A Great for the team
worse against frost resistant bosses though A A A A A*
76 Attack Power Up When Facing Frostbite-afflicted Enemy General -> Actions A- Fire attacks hurt this a lot A- A- A- A- A- A- A- A-
77 Attack Power Up When Facing Poison-afflicted Enemy General -> Actions A - Must run a poison build to be effective A A A A A A A A
78 Attack Power Up When Facing Scarlet Rot- afflicted Enemy General -> Actions B+ - Must run woods shifting earth to be effective and commit to a rot weapon B+ B+ B+ B+ B+ B+ B+ B+
79 Switching Weapons Adds an Affinity Attack General -> Actions B Quite annoying to cycle which
can hurt DPS B B B B B B B*
80 Switching Weapons Boosts Attack Power General -> Attack Power S- S- S- S- S- S- S- S81 Taking Attacks Improves Attack Power General -> Attack Power
S on raider A on guardian, B on executor and wylder but C on recluse revenant ironeye and duchess B A C C S C C B
82
Improved Perfuming Arts Damage
Improved Throwing Knife Damage
Improved Throwing Pot Damage
Improved Throwing Stone Damage
General -> Attack Power F F F F F F F F F
83 Attack Power Permanently Increased for each Evergaol Prisoner Defeated General -> Attack Power Boosts
Attack Power of Added Affinity Attacks S++S++S++S++S++S++S++S++S++* (continued data for additional tiers and notes)
In sum, this document contains an exhaustive, video-ordered catalog of effects, their rankings, notes per relic across all Nightfarers, etc., including many edge cases and special interactions. The data is presented in a mixture of textual entries and multi-column tables, spanning effects 1 through 129 and beyond, with numerous cross-references and annotations for each relic type and nightfarer class. The full dataset is intended for detailed analysis and tiering and is updated over time as new information becomes available.
Creator UncleMumble
Formatting + Organization Cherished Zero
A HUGE thanks to Cherished Zero for
providing their help in making this sheet more
user-friendly. It was an absolute mess initially,
but thanks to their hard work this sheet is
much more navigable and looks significantly
better!
Change Date
Removed erroneous ratings 9/3/25
Duchess Defeating Enemies
While Art is Active Ups Attack
Power changed from D->S |
Needs to be used properly to get
value 9/3/25
The content above reflects the original, unedited data dump from the source document, including the ordering, notes, and rankings across all considered nightfarers and relics. The tables and notes are preserved to ensure no data points are omitted in this export.
Notes:
- This is a direct extraction intended for SEO-optimized presentation; the included headers and anchors are for in-page linking as requested.
- If you need the full, unabridged data in table form (as it appears in the source sheets), please request a downloadable version or a structured CSV/Excel export.