Royal Sapphire Patch 1.7: Trainer Data
Table of Contents
- Overview
- Resources & Downloads
- Patch Changes: Encounters & Learnsets
- Maps, Dialogue & Story Changes
- Items, NPCs, and Department Store Changes
- Post-Game & Extra Content
- Credits & Acknowledgements
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Overview
The latest patch release drive (1.7) for Royal Sapphire includes trainer data, updated encounters, and expanded scripting across maps and dialogues. It features a pre-status, pre-damage, EXP Edging, and set EXPORTS for the HZLA Calculator. It also provides a comprehensive pathway for navigating post-boss content and new story variants. Links to downloads and calculators are provided in the resources section below.
DONT KNOW WHERE TO GO NEXT? // The trainer documentation usually has a guide on where to go if you have beaten a major boss and dont know the next main point of the new story! The patch notes emphasize updated trainer teams, story changes, and new layout for encounters, with explicit guidance on where to proceed after major milestones. The documentation also mentions that the official drive contains resources to import trainers into the HZLA Calculator, and it provides instructions to redirect to drive downloads and calculator pages.
Resources & Downloads
- YouTube (I stream Hardcore Nuzlockes!)
- Twitch: PLEASE UPDATE TO LATEST
- Twitter: Update links and status
- Download the "Royal Sapphire 1.6 LUA SCRIPT", which includes Pre status, Pre Damage, Exp Edging and Set EXPORTS for the HZLA Calc
- Use the HZLA Calculator, with all the trainers already imported in it
- Click links to redirect to drive downloads and to the calculator
(!!!) If you're playing for the first time without challenge rules, playing Docless can be fun! there are many surprises on the trainer teams and in the story changes, so do expect a few losses. All teams are spoiled in this Trainer document (!!!)
Base 2022/23/24/25 v1 Build + All Maps, Dialogue, Story, & Scripts
Map Reconstruction RS Team
Documentation Ideas/Theorycrafting for Everything
Data Insertion into Game (Encounters/Trainers)
Game Playtesting RS Team
Inspirations Extra
Gongas Gongas Gongas Gongas Bagon Gongas SinisterHoodedFigure (Kaizo Games) HexManiacAdvanced
Llamarizzi Bagon Buggford Gongas Bagon Drayano all his roms lol Haven - Creator of HMA
Buggford Llamarizzi Buggford Spherical Ice (Gaia) Defa + YeahPotato - Event Scripts Damnittom Viktrick Dreammeme0 Skeli (Unbound) E Man Dreammeme0 E Man Rain (Lucid) Custom New Sprites Ordeaux26 Vylegon Drayano Cutlerite (Snakewood) @bonzosbunker - Gastly KinglerChamp Luducolo thedarkdragon11 - sprite bank TomFinnOx Llamarizzi Resources+ Special Thanks @StarGazaar - Tauros, Heracross, Viktrick Mew, Pidgey, Dewgong, Rattata HZLA - Royal Sapphire Calculator
Vylegon Indigo - Royal Sapphire LUA Script Weterpete - Voltorb/Electrode, Bro/King backsprites
ENCOUNTERS LEARNSETS MOVE CHANGES
POSTGAME TRICK HOUSE DATA HUB LINK
OLD CHANGES NEW
Sneasel
ABILITY: Pressure/Inner Focus ABILITY: Inner Focus/Poison Point
HP: 55 | ATK: 95 | DEF: 55 | SPATK: 35 | SPDEF 75 | SPD 115 - 430 BST HP: 50 | ATK: 80 | DEF: 55 | SPATK: 40 | SPDEF 60 | SPD 75 - 360 BST Evolution @36 Type: Poison/Fighting Type: Poison/Fighting
Slowpoke
ABILITIES: Own Tempo/Oblivious ABILITY: Rain Dish/Natural Cure Galarian Slowbro Galarian Slowking
HP: 90 | ATK: 65 | DEF: 65 | SPATK: 40 | SPDEF 40 | SPD 15 - 315 BST HP: 90 | ATK: 65 | DEF: 65 | SPATK: 60 | SPDEF 50 | SPD 30 - 360 BST Evolution @36 Evolve w/ Water Stone Type: Psychic Type: Poison/Psychic
Qwilfish
ABILITY: Poison Point/Swift Swim ABILITY: Intimidate/Swift Swim
HP: 65 | ATK: 95 | DEF: 85 | SPATK: 55 | SPDEF 55 | SPD 85 - 440 BST HP: 60 | ATK: 70 | DEF: 65 | SPATK: 55 | SPDEF 50 | SPD 55 - 360 BST Evolution @36 Type: Poison/Dark Type: Poison/Dark
Sneasler
ABILITY: Inner Focus/Pressure ABILITY: Inner Focus/Pressure HP: 80 | ATK: 130 | DEF: 60 | SPATK: 40 | SPDEF 80 | SPD 120 - 510 BST HP: 80 | ATK: 125 | DEF: 65 | SPATK: 40 | SPDEF 80 | SPD 120 - 510 BST
Type: Poison/Fighting Type: Poison/Fighting
Slowbro
ABILITIES: Own Tempo/Quick Draw ABILITY: Shell Armor HP: 95 | ATK: 100 | DEF: 95 | SPATK: 100 | SPDEF 70 | SPD 30 - 490 BST HP: 100 | ATK: 80 | DEF: 110 | SPATK: 100 | SPDEF 80 | SPD 40 - 510 BST
Type: Poison/Psychic Type: Poison/Psychic
Overqwil
ABILITY: Poison Point/Swift Swim ABILITY: Intimidate/Swift Swim
HP: 85 | ATK: 115 | DEF: 95 | SPATK: 65 | SPDEF 65 | SPD 85 - 510 BST HP: 85 | ATK: 110 | DEF: 85 | SPATK: 80 | SPDEF 65 | SPEED 85 - 510 BST
Type: Poison/Dark Type: Poison/Dark
Slowking
ABILITIES: Own Tempo/Curious Medicine ABILITY: Water Absorb HP: 95 | ATK: 65 | DEF: 80 | SPATK: 110 | SPDEF 110 | SPD 30 - 490 BST HP: 100 | ATK: 70 | DEF: 80 | SPATK: 110 | SPDEF 110 | SPD 40 - 510 BST
Type: Poison/Psychic Type: Poison/Psychic
Growlithe Arcanine
ABILITY: Intimidate /Flash Fire
ABILITY: Rock Head Evolve w/ Fire Stone
... (content continues with an extensive listing of dozens of Pokémon learnset changes, trainer counts, route notes, and many tables of data) ...
RIVAL May Chose Slowpoke Chose Sneasel Chose Qwilfish
A-Raichu Swellow Wailord Typhlosion Overqwil Donphan A-Raichu Swellow Wailord Blaziken G-Slowbro Donphan A-Raichu Swellow Wailord Charizard Sneasler Donphan
44 45 44 44 47 44 44 45 44 44 47 44 44 45 44 44 47 44
Starf Berry Silk Scarf Mystic Water Charcoal Blackglasses Soft Sand Starf Berry Silk Scarf Mystic Water Charcoal Twistedspoon Soft Sand Starf Berry Silk Scarf Mystic Water Charcoal Black Belt Soft Sand
Swift Swim Guts Rain Dish Blaze Intimidate Battle Armor Swift Swim Guts Rain Dish Speed Boost Water Absorb Battle Armor Swift Swim Guts Rain Dish Blaze Inner Focus Battle Armor
... (continues with more trainer rosters, counts, and IV sets) ...
WHERE DO I GO NEXT? // On the bottom right corner of mossdeep, an Old Man was preventing you from going to the rest of the SEA routes in hoenn. With tate and liza defeated, he will now let you through.
Patch Notes: Item & TM Changes
- ROUTE 101 Oldale Town: POKé BALL, FULL RESTORE, MAX REVIVE, etc.
- ROUTE 102 Brawly: TM08 Seismic Toss adjusted; TM13 Ice Punch changes; RARE CANDY, POTION adjustments.
- ROUTE 103 Trainer Count adjustments and mandatory fights; a long list of items and currencies updated across routes.
- ROUTE 109 - 5, etc.
... (the document contains more tables with detailed item changes, TM allocations, and catch rates) ...
Post-Game & Hidden Content
Post-game sections include Trick House data hub links, post-game boss fights, and hidden encounters. The document lists rewards, special events, and hints for optional content, including a note about Master Balls being the guaranteed catch for legendaries and mythicals.
Credits & Acknowledgements
A full list of contributors, testers, and inspirations: RS Team, Gongas, Haven, Llamarizzi, Drayano, and many others. Special thanks to community supporters and event-script contributors for the HMA sprite banks and data integration.
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If you need the complete, unabridged data dump, the original Trainer Data document contains every paragraph, table, example, data point, and reference in full. This Markdown version preserves section order, anchors, and internal navigation for quick access through the long patch notes and trainer rosters.