Pokémon Encounter & Raid Dens Guide
Table of Contents
---
The uploaded document presents an enormous, data-rich compilation of Pokémon encounter tables, including routes, caves, zones, and locations across a broad map resembling a fan-made or modded version of a Pokémon region (Kanto-based). It contains detailed encounter probabilities, drops, and item tables for various locations such as routes, caves, Safari Zone areas, Mystery Gift codes, Fossils in Vermilion City, and numerous raid dens with star-level difficulties. The content includes:
- Roaming routes and settlements (e.g., Viridian City, Route 22, Mt. Moon, Seafoam Islands, Cerulean Cave, Power Plant, Victory Road, etc.).
- Rarity-based encounter tables for multiple zones and times (Day, Night) and for different encounter methods (Old Rod, Good Rod, Super Rod, Surfing).
- Detailed drop tables for item rewards in various routes (Stardust, Nuggets, Ultra Balls, Rare Berries, Wishing Pieces, etc.).
- Fossil trading and revival mechanics, including Green/Blue/Red/Yellow Shards and fossil location lists (Mt. Moon, Pewter Museum).
- The list of Pokémon mysteries and the Mystery Gift codes with guidance on entry and limitations.
- Post-game content including Mystery Gifts unlocks, roaming legendaries, and unusual encounters.
- A bundled set of tables for various locations such as Safari Zone regions (Far-Western, Center, East, North, West zones), Seafoam Islands, Cerulean Cave, and more, including the drop percentages and item diversity.
The document also includes instructions for unlocking certain features, such as:
- How to obtain Fossil Pokémon via fossils in Vermilion City’s Fan Club, and revival at the Mt. Moon/ Pewter Museum with a Scientist.
- The ability to trade shards for starter Pokémon eggs in the Vermilion City Fan Club, and the shard-trade system with a corresponding table of green/blue/red/yellow shard rewards.
- Details on Game Corner Pokémon availability, pricing, Hidden Abilities, Shinies, and upgrades for Rotom forms via Oak’s Lab.
- A large list of Mystery Gift codes and their effects, including Hidden Abilities, moves, and stat boosts, as well as restrictions (case-sensitive, one per save file, no expiration).
- Raid Dens: mechanics around Dens, their hours and star-level-based difficulty (1-6 stars), and the Raids that appear in various dens.
Within the tables, you will see rows of pins, capture methods, and loot tables including:
- Drops such as Oran/Berry items, Stardust, Nuggets, Ultra Ball, Quick Ball, and Poke Balls.
- Common and rare items like Stat/Power items (Protein, Calcium, Iron, Zinc, PP Up), support items (Nuggets, Big Nuggets, Wishing Pieces), and special items (Beast Balls, Master Balls in some tables; in others, Beast Balls appear as drops).
- The content branches by route and zone, with specialized sections for the following:
- ROUTE 1 to ROUTE 25 (multiple sub-regions such as Merlin, Viridian Forest, Mt. Moon, Seafoam Islands, Power Plant, Cerulean Cave, Victory Road, etc.)
- Safari Zone sections (Far-Western Area, Center (Zone 1), East (Zone 2), North (Zone 3), West (Zone 4), Far-West (Zone 5)) and Surfing tables.
- The Shard trade mechanism with a table explaining shard colors and associated Pokémon rewards.
- POKEMON MYSTERY GIFT CODES, Mystery Gift Code list, and additional information fields showing the particular Pokémon and the associated effects.
- POST-GAME, including the VERIDIAN FOREST and other major hubs in the region with high-level raids and Legendary Pokémon rewards.
- Unobtainable Pokémon list as of version v4.1 with counts.
The document is richly detailed and appears to be designed for guide-keeping and reference within a fan-made or heavily modified Pokémon game context. The full content includes literal text blocks such as:
- ROUTE 3 -- ★ and its encounter lists: Meowth-Galar, Fletchling, Nidoran-M, Capsakid, Tandemaus, and their respective Drops and % Drops tables.
- ROUTE 4 -- ★ with Pawmi, Tatsugiri, Pansear, Pansage, Panpour and their Drops and % Drops tables.
- MT. MOON -- ★ with Cetoddle, Cufant, Lunatone, Magnemite, Varoom and Drops like Swift Wing, Stardust, Moon Stone, Wishing Piece, etc.
- ROUTE 24 -- ★ with Shroodle, Abra, Charcadet, Applin, Lotad and Drops tables across all five Pokémon.
- ROUTE 25 -- ★ with Tadbulb, Psyduck, Klawf, Milcery, Clauncher and their Drops and % Drops.
- ROUTE 5 -- ★ with Hatenna, Flamigo, Flittle, Rhyhorn, Oricorio and their Drops tables.
- ROUTE 6 -- ★ with Applin, Litleo, Mienfoo, Blitzle, Squawkbilly-G and their Drops, including 100% Quick Ball drops, high-item drop tables, and rare items.
- ROUTE 11 -- ★ with Scraggy, Veluza, Drowzee, Misdreavus, Swadloon.
- Route 9、Route 10、Rock Tunnel、Diglett Cave, etc., with the Drops and % Drops across a full table of items.
- Pokemon Mansion, Power Plant, Seafoam Islands, Cerulean Cave, Victory Road, etc., all with the same drops format.
Additionally, there are sections that describe the following:
- Old Rod, Good Rod, Super Rod, and Surfing encounters; with zone-based drop tables including Day Time and Night Time variants.
- Center (Zone 1), East (Zone 2), North (Zone 3), West (Zone 4), Far-West (Zone 5) with the daily drop tables for various Pokémon and items.
- Fossils in Vermilion City’s Fanclub: trading shards to obtain fossils and the revival options at Mt. Moon.
- The list of Shards, fossils, and the fossils found in the Mt. Moon/Pewter Museum.
- The Mystery Gift codes and the Mystery Gift tab with a list of the codes and effects.
- Unobtainable Pokémon as of v4.1 and the number of currently available Pokémon.
If you need a faithful reconstruction with exact formatting of all the tables (drops, drops %s, and items under each route and zone), it is possible to parse the raw text to produce a precise Markdown version for each route/zone, with explicit headers for ROUTE X and appropriate anchor IDs (for internal linking). The content provided in the prompt contains the raw data; I can convert it into a structured Markdown document with a comprehensive Table of Contents and properly nested sections and detailed tables, preserving every value (including the dozens of % drop values and items).
This document also mentions several mechanics of the hack, including:
- Raid Dens: number of Stars (1-6 Stars) and how the Stars depend on Gym Badges; dens regenerate after Wishing Piece usage; the interplay of difficulty and Star counts.
- The drop tables per Raid Den with the required star-level distribution for the Pokémon inside the den; and the reward items and probability per dens.
- The Mystery Gift codes: a list of code values, the Pokémon they unlock, and whether they grant hidden abilities or exclusive moves.
- The Fossil trading system: shard trades in Vermilion City, the fossil revival, and that the Hiker can sell the other fossils; and the Galarian Fossil reference in Grass & Caves and Raid Dens tabs.
- The Shark trades in Celadon City’s Mansion: a table with Green Shard, Blue Shard, Red Shard, Yellow Shard for a random Starter Pokémon egg and the color-coded paths to Shiny forms.
- The Celadon City Game Corner: cost to buy starter Pokémon eggs, and the option for Hidden Abilities for a price. The ability to change Rotom’s form using Oak’s Lab and the machine’s red panel.
- The Celadon City Gym, Vermilion City Gym, Silph Co., Saffron City’s Dojo, Route 4 to Route 25 daily tasks with Pokémon reward conditions.
- Mystery Gift Input Rules: case-sensitive, one gift per save file, no expiry, and no limit on the number of gifts.
- The In-game list of Legendary / Mythical Pokémon and their encounter details and raid/dens with star-level designations and additional information such as forms, legendary item requirements, and forms (e.g., Deoxys forms, Giratina forms, Kyurem-W etc.).
If you want, I can restructure the content into a highly navigable Markdown article with a robust Table of Contents and anchor-driven internal linking, expanding the sections into explicit ROUTE/ZONE sections, and converting each data block into a well-formatted Markdown table, preserving every stat and drop value from the original document.