Dansk Warzone Format Brief: Timed Kill Race & Match Point
Table of Contents
- Day 1: Verdansk Timed Kill Race
- Day 2: Call of Duty: Warzone Match Point
- Score Breakdown
- Prize Pool
- Post Match
- Global Bans
- Restart Protocol
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Day 1: Verdansk Timed Kill Race
- 60 Trios drop into public Verdansk lobbies (Quads playlist)
- Trios have a chance at completing bounties for prizing
- Trios will play games for a 4 hour time period
- Best 4 scored games will count towards final score
- Points will be rewarded based on kills
- Top 50 squads advance to Day 2
Day 2: Call of Duty: Warzone Match Point
- Top 50 Trios from Day 1 - Verdansk Private Lobbies
- Trios will compete to reach the “Call of Duty: Warzone Match Point”, which will be at 150 points.
- Once a team has reached the “Call of Duty: Warzone Match Point” threshold, they must place 1st in a game to be declared the champion.
- All remaining placements will be determined by current points (point distribution found below)
Score Breakdown
- Day 1 - Timed Kill Race
- Kill = 1 point
- Day 2 - Call of Duty: Warzone Match Point
- Kills - 1 point per kill
- Placement Multiplier (multiplier applied to total number of kills)
- 1: 2x
- 2-5: 1.8x
- 6-10: 1.6x
- 11-20: 1.4x
- 21-35: 1.2x
- 36-50: 1x
Prize Pool
- $50,000 Prize Pool Total
- Day 1: $10,000 for Bounties/Challenges
- Each hour’s highest kill game as a team: $4,000 ($1,000 each hour)
- 1st team to win 3 games in a row: $2,000
- Most overall wins: $1,000
- Tiebreaker - highest kill game as a team
- Most kills in a single game by an individual: $1,000 for the team
- 1st team to execute the last player in a game for the win: $1,000
- 1st team to hit a 360° snipe kill on the last player in a game for the win: $1,000
- Day 2: $40,000 for final placement
- 1st: $10,000
- 2nd: $7,500
- 3rd: $5,500
- 4th: $4,000
- 5th: $3,000
- 6th-10th: $2,000 each
Post Match
As soon as your team is fully eliminated from a match, you MUST send a screenshot of your scoreboard to the Admin Team via your team’s discord channel on the Discord Server. Submit all questions & challenges completed as soon as you complete them in your team channels! If your team doesn’t send a screenshot, your points COULD NOT BE AWARDED for that match.
The screenshot can be sent by any member of your team, or a moderator from your community. If a moderator will be helping your team out, please invite them to the Discord Server and tell the Admin Team their Discord ID so they receive the appropriate permissions.
Global Bans
- Day 1 (Public Lobbies - Timed Kill Race)
- NA / EU host only
- Day 2 (Custom Lobbies - Call of Duty: Warzone Match Point)
- AK74 is banned on loadout - you can use groundloot.
- Players must not keep AK as soon as they grab their loadout/come across loadout weapons - players purposely keeping their AK will have their points removed.
- Streamer mode is banned.
- BO6 Weapons only.
- Shooting out of the sky on initial plane drop is banned
- Landing, aiming up, and shooting is allowed
- Launchers are banned - ground loot and loadout
- Snipers are banned - ground loot and loadout
- Ento Titanium Core Terminator Skin is banned
- Awareness, tracker, and birdseye perks are banned
- Gas grenades are banned
- Shock sticks are banned
- Impact Grenades are banned
- Battle Ready is banned.
- Specialist is banned.
- Jailbreak is allowed, if at least 1 member of your team is alive. In addition, you MUST leave the lobby as soon as your squad is fully wiped, to avoid jailbreak kill glitch.
- If you end up spectating another squad while your team is still alive in game, you are not allowed to give any information regarding that squad.
- Main Stream accounts only - no unlisted or alt accounts are allowed for this event
- Face Cams are mandatory - players will be receiving warnings and could see their points removed
- Face Cams must be on main stream:
Restart Protocol
- For a restart to occur during pregame, a player must flag a game breaking issue (disconnect, dev error, etc.) to an admin prior to the plane cutscene.
- Restarts may occur during a match in the event of a server/lobby wide issue.
- Disconnect rules may be adjusted mid-tournament if excessive disconnect issues occur. Tournament staff has final rulings over which lobbies may be restarted due to disconnects, and any updates to the rules regarding them.