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FORMAT
The format for this tournament will be a Timed Kill Race (TKR) and Call of Duty: Warzone Match Point event on Verdansk in Call of Duty: Warzone. The tournament will consist of all participants competing in Verdansk Public Lobbies on Day 1, with the Top 50 competing in Verdansk Private Lobbies on Day 2. Here is the format:
● Day 1: Verdansk 60 Trios 180 participants total
● Day 2: Verdansk 50 Trios 150 participants total
Day 1 Timed Kill Race April 15th
- 60 Trios drop into public Verdansk lobbies (Quads playlist)
- Trios have a chance at completing bounties for prizing
- Trios will play games for a 4 hour time period
- Best 4 scored games will count towards final score
- Points will be rewarded based on kills
- Top 50 squads advance to Day 2
Day 2 Call of Duty: Warzone Match Point April 16th
- Top 50 Trios from Day 1 - Verdansk Private Lobbies
- Trios will compete to reach the “Call of Duty: Warzone Match Point”, which will be at 150 points.
- Once a team has reached the “Call of Duty: Warzone Match Point” threshold, they must place 1st in a game to be declared the champion.
- All remaining placements will be determined by current points (point distribution found below)
Score Breakdown Day 1 Timed Kill Race
- Kill = 1 point Day 2 - Call of Duty: Warzone Match Point
- Kills - 1 point per kill
- Placement Multiplier (multiplier applied to total number of kills)
- 1: 2x
- 2-5: 1.8x
- 6-10: 1.6x
- 11-20: 1.4x
- 21-35: 1.2x
- 36-50: 1x
PRIZE POOL
$50,000 Prize Pool Total
- Day 1: $10,000 for Bounties/Challenges
- Each hour’s highest kill game as a team: $4,000 ($1,000 each hour)
- 1st team to win 3 games in a row: $2,000
- Most overall wins: $1,000
- Tiebreaker - highest kill game as a team
- Most kills in a single game by an individual: $1,000 for the team
- 1st team to execute the last player in a game for the win: $1,000
- 1st team to hit a 360° snipe kill on the last player in a game for the win: $1,000
- Day 2: $40,000 for final placement
- 1st: $10,000
- 2nd: $7,500
- 3rd: $5,500
- 4th: $4,000
- 5th: $3,000
- 6th-10th: $2,000 each
POST MATCH
As soon as your team is fully eliminated from a match, you MUST send a screenshot of your scoreboard to the Admin Team via your team’s discord channel on the Discord Server. Submit all questions & challenges completed as soon as you complete them in your team channels! If your team doesn’t send a screenshot, your points COULD NOT BE AWARDED for that match.
The screenshot can be sent by any member of your team, or a moderator from your community. If a moderator will be helping your team out, please invite them to the Discord Server and tell the Admin Team their Discord ID so they receive the appropriate permissions.
GLOBAL BANS
- Day 1 (Public Lobbies - Timed Kill Race)
- NA / EU host only
- Day 2 (Custom Lobbies - Call of Duty: Warzone Match Point)
- AK74 is banned on loadout - you can use groundloot.
- Players must not keep AK as soon as they grab their loadout/come across loadout weapons - players purposely keeping their AK will have their points removed.
- Streamer mode is banned.
- BO6 Weapons only.
- Shooting out of the sky on initial plane drop is banned
- Landing, aiming up, and shooting is allowed
- Launchers are banned - ground loot and loadout
- Snipers are banned - ground loot and loadout
- Ento Titanium Core Terminator Skin is banned
- Awareness, tracker, and birdseye perks are banned
- Gas grenades are banned
- Shock sticks are banned
- Impact Grenades are banned
- Battle Ready is banned.
- Specialist is banned.
- Jailbreak is allowed, if at least 1 member of your team is alive. In addition, you MUST leave the lobby as soon as your squad is fully wiped, to avoid jailbreak kill glitch.
- If you end up spectating another squad while your team is still alive in game, you are not allowed to give any information regarding that squad.
- Main Stream accounts only - no unlisted or alt accounts are allowed for this event
- Face Cams are mandatory - players will be receiving warnings and could see their points removed
- Face Cams must be on main stream:
RESTART PROTOCOL
● For a restart to occur during pregame, a player must flag a game breaking issue (disconnect, dev error, etc.) to an admin prior to the plane cutscene. ● Restarts may occur during a match in the event of a server/lobby wide issue. ● Disconnect rules may be adjusted mid-tournament if excessive disconnect issues occur. Tournament staff has final rulings over which lobbies may be restarted due to disconnects, and any updates to the rules regarding them.