The DELTARUNE Music Sample List
Table of Contents
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Convenient Links
- ALL of Toby Fox’s known soundfonts
- Magical8bitplug Tutorial (64bit alternative to NES VST)
- Compressor/Decompressor for .sfArk files (.sfArk to .sf2 and vice versa) (Wayback Machine Version)
- Matt Montag’s NES VST
- Plogue Sforzando (soundfont player VST, useful if your DAW doesn't directly support soundfonts)
- DSK SF2 (Alternative to Sforzando)
- Cello Detache Soundfont
Chapter 1
File Name | Song Name (Soundtrack) | BPM, Key & Time Signature | Soundfonts/Plugins/etc | Additional Info
AUDIO_ANOTHERHIM.ogg | 1. ANOTHER HIM | BPM 110 / 4/4 | SGm Soundfont: Choir Aahs; Strings; KICK AND SNARE Drumkit; Chrono Trigger Soundfont: Piano; Choir?; Earthbound Soundfont: Giygas Static | The Gaster’s Theme piano lead is playing two octaves offset from each other.
mus_introcar.ogg | 2. Beginning | BPM 138 / B major / 4/4 | SGm Soundfont: Piano 1; Orchestra Drumkit; Clarinet; Trumpet | Every instrument is tuned down 1 cent; The Mother 3 piano plays the lower part in the beginning, it is pretty quiet.
mus_school.ogg | 3. School | BPM 135 / A# minor / 4/4 | SGm Soundfont: Piano 3; Strings; Acoustic Bass; Glockenspiel; Muted Guitar; Standard 1 (Drumkit) | jd_rockkit1: JD_RockKit1 (Drumkit); THFont: Oboe; Saint James Orchestra: Trumpet | This row includes additional notes about instrument choices and tuning adjustments.
s_neo.ogg | 4. Susie | BPM 140 / G# minor / 4/4 | SGm Soundfont: Piano 1; Strings; Ultimate Guitar Kit 2: Lead Guitar; The AMP for the guitar is a tweaked version of the default preset in the Hardcore plugin available in FL. | The Hardcore plugin settings in Figure 4 show the layered guitar tone.
creepydoor.ogg | 5. The Door | BPM 138 / C minor / 4/4 | Secret of Evermore Soundfont: Bell; String; tgsf21x Soundfont: Slow Strings |
creepylandscape.ogg | 6. Cliffs | BPM 138 / ?? / ?/? | Secret of Evermore Soundfont: String;
The DELTARUNE Music Sample List | 7. The Chase | BPM 170 / E minor? / 4/4 | Kirby Super Star Soundfont: Strings; Shimmering Treasure; Secret of Evermore Soundfont: Drum sfx 01; Drum sfx 04; Drum sfx 03; Sp_perc; Pad; Bass; Voice | Recreation notes for the chase sequence.
legend.ogg | 8. The Legend | BPM 110 / 4/4 / 75% | NES VST: Triangle Wave; 50% Wave; 25% Wave; 75% Wave; Magical8BitPlug: Noise; SGM Soundfont: Piano 1; Strings; Choir Aahs; Tubular Bells; Timpani; ORCHESTRA (Drumkit) | 50% wave and piano have a bit of delay; The song is detuned a bit (+30 cents).
lancer.ogg | 9. Lancer | BPM 165 / C# minor / 4/4 | NES VST: various waves and Pulse; SGM Soundfont: Piano 1; String Ensemble 2; ELECTRONIC (Drumkit) | Approximate NES VST settings for the 12% wave in Figure 1; The piano from SGM can be heard in the second part of the piece.
battle.ogg | 10. Rude Buster | BPM 140 / F# minor / 4/4 | SGm Soundfont: Piano 1; Piano 2; Piano 3; Standard 1 (Drumkit); PC98 - Ym2608: Pizzicato Strings; Steel Guitar || There are different pianos that play in the arrangement.
magical8bitPlug | 11. Detuned Elements | BPM 165 / A minor / ¾ | Magical8BitPlug: Noise; NES VST: Square Wave; Setzer’s SPC Soundfont: Square Wave; Others: SGM Piano 1, Strings, Choir Aahs | The detuning and layering create a retro-synth texture.
A detailed continuation of this table exists in the original document with many more rows and instrument notes.
Chapter 2
File Name | Song Name (Soundtrack) | BPM, Key & Time Signature | Soundfonts/Plugins | Additional Info
menu.ogg | 1. Faint Glow | BPM 149 / G minor / 4/4 | SGm Soundfont: Nylon-Str. Guitar; Piano 1; Choir Aahs; Strings; Harp; ETHNIC (Drumkit) | The Nylon-Str Guitar and Piano 1 have delay and are overlayed; Piano 1 is detuned.
noelle_school.ogg | 2. Girl Next Door | BPM 107.5 Eb major | SGm Soundfont: Celesta; Strings; STANDARD 1 (Drumkit) | Touhou Soundfont: TyrosNylon; 3xOsc: Sine. The Sine is overlayed with the Celesta.
castletown.ogg | 3. My Castle Town | BPM 137 / 3/4 / C minor | Soft Piano (from LABS); SGm Soundfont: Choir Aahs; Strings; STANDARD 1 (Drumkit); Touhou Soundfont: Celeste | The Standard 1 drumkit is detuned -300 cents.
queen_intro.ogg | 4. Ohhhhohohoho! | BPM 58 / 4/4 | OOOOHHHOHOHOHO; Queen-like vocal line: Ummm… Good luck trying to recreate this one. |
queen.ogg | 5. Queen | BPM ~109 (varies) / 4/4 (3/4 second half) | Touhou Soundfont: French Harpsichord; Strings; VivesPS06; Final Fantasy VI Soundfont: Soprano; Arachno Soundfont: Tuba | The section features a dual key change and layered harpsichord textures.
c yber.ogg | 6. A CYBER’S WORLD? | BPM 117 / Db major / 4/4 | 3xOsc: Square; Saw; SGM Soundfont: Piano 1; Solo Vox; DANCE (Drumkit); Glockenspiel; Touhou Soundfont: Marimba; FL Studio OverH Crash samples | Patches shifted up by semitones; The piano solos are detuned slightly; Additional percussive elements described.
boxing_game.ogg | 7. A Simple Diversion | BPM 130 / C# minor / 4/4 | 3x Osc: Square; NES VST: Noise; Real Acoustic Drums 5; Real Pulse Drum Hits; Megadrive samples | The NES VST Square wave has a fake delay; The section uses a layered kit.
cyber_battle_prelude.ogg | 8. Almost To The Guys! | BPM 130 / B major / 4/4 | 3x Osc: Saw; NES VST: Square; Duty Cycle; EarthBound Soundfont: Pokey Bass; Mega Man X MMX Percussion | The saw is stereo enhanced.
music_guys_intro.ogg | 9. Cool Beat | BPM 110 | Mega Man X soundfont: MMX Percussion; FL Keys; Iowa Soprano Sax | Expressive groove development at intro.
... (additional rows continue in the original document).
Chapter 3
File Name | Song Name (Soundtrack) | BPM, Key & Time Signature | Soundfonts/Plugins | Additional Info
1. Flashback (Excerpt) | BPM 120 | SGm Soundfont: Music Box; Chrono Trigger Soundfont: Choir |
2. Feature Presentation | BPM 125 | Paper Mario Soundfont: Brass Section; EastWest Goliath Upright Bass Exp 1; SGm Tremolo Strings; Trumpet | FL Keys; Iowa Soprano Sax referenced in notes.
3. And Now For Today’s Sponsors…! | BPM 120 | SGM Soundfont: Piano; Iowa Soprano Sax | Various horn choices explored in testing; composer notes on choosing a close brass patch.
4. MIKE, the BOARD, please! | BPM 125-128 | The Ultimate Megadrive Soundfont: Synth Bass 2; Fretless Bass; DAC PSG Drumset | Sandy board; Magical 8bit Plug 2; 3osc; 6. Adventure Board; 7. Query? 8. Quiz! 9. Dig! Dig! To The Center of the Earth! 10. Pushing Buddies |
Chapter 4
File Name | Song Name (Soundtrack) | BPM, Key & Time Signature | Soundfonts/Plugins | Additional Info
31. Crickets | BPM ? | Squidfont Orchestral Soundfont: Mellow Orch Kit |
32. Old wooden rafters | BPM ? | Squidfont Orchestral; more details in original file |
33. Hymn | BPM ? | SGm Soundfont: Choir; Other brasses |
34. Another day in hometown | BPM ? | Squidfont Orchestral: Mellow Orch Kit; Paper Mario style voices |
35. Friends | BPM ? | SGM Soundfont: BRUSH; Touhou: Blow Tenor |
36. Castle Funk | BPM ? | SGM Soundfont: BRUSH; Touhou Blow Tenor |
37. Knock You Down!! (Rhythm Ver.) | BPM ? | SGM Soundfont: BRUSH; Touhou Blow Tenor; FL Keys |
... additional entries listed in the original document.
Figures and Pictures
Figure 1: Lancer (detuned +150 cents)
Figure 2: Vs. Lancer
Figure 3.1: Card Castle First Part
Figure 3.2: Card Castle Second Part
Figure 4: Susie
Chapter 2 – Figures and Pictures (Chapter 2)
Chapter 2 includes visual references and sample screenshots for various sounds and patches. Figures show the NES VST interface and patch examples used for the Lancer, Card Castle, and Susie topics, with captions detailing patch selections and detuning references.
Chapter 3 – Figures and Pictures (Chapter 3)
Chapter 3 includes banners and thumbnails for Flashback, Feature Presentation, And Now For Today’s Sponsors, MIKE, the BOARD, please, Sandy Board, Adventure Board, Query, Quiz, Dig, Dig, To The Center of the Earth, Pushing Buddies.
Chapter 4 – Figures and Pictures (Chapter 4)
Chapter 4 contains additional banner art and UI screenshots showing various sfx pedals and rack patches to illustrate the texture of the sound design.
The DELTARUNE Music Sample List – Summary of Content
The document compiles a large, table-driven catalog of soundfonts, samples, VSTs, and other plugins used to recreate or approximate the DELTARUNE soundtrack. Each entry lists the file name for the sample, the song name or soundtrack title, the BPM/Key/Time Signature, the soundfonts or plugins involved, and additional notes on usage, detuning, layering, and practical notes for reproduction.
- The table of contents includes multiple chapters, each with detailed rows for dozens of tracks.
- Several entries discuss detuning values (in cents), layering across patches (eg, SGM Piano 1 with another piano line), and the interplay between NES VST patches and a variety of soundfonts.
- There are notes about specific patches, like the Kick and Snare drumkits, Choir Aahs, Strings, Pizzicato, and the usage of 3xOsc, Hex patches, and the Interactions between Earthbound, Mother 3, and Saint James Orchestra sound fonts.
- Supplemental figures illustrate NES VST interfaces and patch settings for cross-reference.
Figures and Pictures (Additional)
Figure 1: Lancer (detuned +150 cents)
Figure 2: Vs. Lancer
Figure 3.1: Card Castle First Part
Figure 3.2: Card Castle Second Part
Figure 4: Susie
Chapter 2 – Screenshots and Table Layout
Chapter 2 includes mobile-friendly screenshots and an early-UI mockup table summarizing file names, song names, BPM, keys, signatures, and soundfont definitions for the first several entries.
Chapter 3 – Early Excerpts and Presentations
Chapter 3 shows early excerpt items from the soundtrack with patch notes and patch stacking instructions, including the use of Paper Mario soundfont, EastWest Goliath Upright Bass, Tremolo Strings, Trumpet, and FL Keys.
Chapter 4 – Unfinished Library
Chapter 4 lists additional entries including Crickets, Old Wooden Rafters, Hymn, Another Day in Hometown, Friends, Castle Funk, Knock You Down, Gingerbread House, The Distance Between Two, C, Atrium, Dark Sanctuary, From Now On, Gyaa Ha Ha, Fireplace, A Dark Zone, Mysterious Ringing, Ever Higher, Wise Words, Piano That May Not Be Played That Well, 12am, The Second Sanctuary, Ripple, 13am, The Third Sanctuary, Dark Place, Heavy Footsteps, Crumbling Tower, Spawn, Guardian, Need a Hand, The Place Where It Rained.
Images and Media Notes
Figures provide screenshots of the NES VST interface and in-game patches. Some images depict the Lancer detuned patches, Card Castle first and second parts, Susie visuals, and a cover image for the DELTARUNE Music Sample List.
Additional Notes
- This document is a fan-curated list inspired by Undertale and other classic soundfont ecosystems. It encourages community contributions, corrections, and suggestions via Discord or comments on the hosting document.
- The list emphasizes a workflow using Helvetica Neue as a preferred font, yellow links without underline, and white links next to each bullet for in-game style parity.
- It highlights a top-down order for tracks (ANOTHER HIM, Beginning, School, Susie, The Door) and cleanly slots unused tracks or music effects at the bottom (MUS_DRONE, dogcheck, elevator).
End of Document Notes
The DELTARUNE Music Sample List remains a living resource for developers, musicians, and fans seeking to replicate the DELTARUNE soundtrack using a broad palette of classic game soundfonts, VSTs, and soundfont players. It also serves as a reference for how to layer patches, tune by cents, and combine multiple sound fonts to reproduce iconic cues from the game.