Gemini Cup CM
Table of Contents
- Beginners Sparks Guide
- Vincent's Plan
- Mayano Top Gun 4 Generations Parent Plan
- Chapter 2 Building that Mayano Top Gun
- Mejiro McQueen 4 Generations Parent Plan
- Rice Shower 4 Generations Parent Plan
- Narita Taishin 4 Generations Parent Plan
- GoldShip 4 Generations Parent Plan
- Oguri Cap 4 Generations Parent Plan
- The Aces & Meta Analysis
- Pre Planning & Supports
- Appendix: Races List & Examples
---
Beginners Sparks Guide
Gemini Cup CM guide begins with a focus on grinding strategies and inheritance options. The guide emphasizes grinding methods that are hardcore and notes that unlike CM1 there is no mandatory unique inherit; players choose whether to pursue inherits such as Seiun Sky for their racer. Caveat for Seiun Sky: banner is close to the 2nd CM, so a placeholder UMA can be used for version 1 and updated after pulling the unique. Seriru’s method should have the same effect but for a single spark or a few.
Beginner's Sparks Guide【uma musume/edit26.3h】
For loops when patience runs thin, a scattershot method is recommended: place as many hint cards as possible on your deck, then aim for as many white sparks as possible. Afterward, one final loop to maximize compatibility for peak GP performance. Essential skills are concentrated in early loops; later loops mostly provide discounts to fit more skills to the UMA in the GP prep. The plan is to loop to bring in a variety of skill white sparks and increase race sparks and URA RNG outcomes. The question of why 5 UMA loops instead of 4 is to prevent dilution of inheritance chances by Same GP as the trainee, increasing the chance to leverage white sparks to continue the gene (refer crazyfellow’s Parenting & Gene guide Bonus Chapter).
If you’d like a CM prep tailored to a specific UMA or roster, contact via Steam Wallet or Discord (Vincent072999). Rental UMA + Support Card can be used with Friend ID: 899541201464, X: @JambinceentIII, Reddit: u/Vincent_Uma.
Vincent's Plan
Blank atm
Mayano Top Gun (End)
Mayano Top Gun 4 Generations Parent plan
Chapter 1 Parents
If in the 1st CM we focused on unique skills for this CM we’ll focus on stats!
-If you have better compat umas available on your arsenal feel free to swap some umas in any of the generations
Canva Version
Support deck for all Generations of Parents
Read up on the support cards if needed at https://gametora.com/umamusume/supports
G1 White Race Sparks Factors https://gametora.com/umamusume/g1-race-factor-list
Mandatory White Sparks (Essentials until 4th loop Extras 5th loop and above)
Straightaway Spurt (Hishi Amazon Hint) 2nd loop
Flustered End (Airgroove Hint) 3rd loop
Hesitant End (Airgroove Hint/Hishi Amazon Event) 3rd loop
Subdued End (Symboli Rudolf Hint) 3rd/4th loop
Nimble Navigator (Mayano Top Gun Hint/Fine Motion Hint) 4th loop
Spring Runner (Mejiro Mcqueen Hint Sakura Chiyono O Event) 5th loop
Right Hand (Matikanefukukitaru Event / Fine Motion Hint) 6th loop
Straightaway Recovery (Kitasan Black Hint / Mayano Top Gun Hint) 7th/8th loop
Deep Breaths (Mejiro McQueen Event / Rice Shower Hint) 7th/8th loop
Corner Recovery ○ (Super Creek Event) 7th/8th loop
Notable Race White Spark
Kikuka Sho (Kyoto Racecourse ○ + Stamina)
Osaka Hai (Standard Distance ○ + Guts)
Tenno Sho (Spring) (Spring Runner ○ + Stamina)
URA Finals (Huge Speed + Huge Stamina)
Every other extra racespark is good; it gives stats!
Great to have but not required
Kitasan Black (Carry Card)
Focus (Hint/ Take if you have extra sp)
Long Corners ○ (Hint/ Take if you have extra sp)
Professor of Curvature (Event/ Take if you have extra sp)
King Halo (Carry Card)
Firm Conditions ○ (Hint)
Home Stretch Haste (Event)
Outer Post Proficiency ○ (Hint/ Take if you have extra sp)
Mayano Top Gun (Carry Card)
Corner Adept ○ (Hint/ Take if you have extra sp)
Mejiro Mcqueen SSR (Carry Card)
Kyoto Racecourse ○ (Hint)
Long Corners ○ (Hint/ Take if you have extra sp)
Super Creek (Carry Card)
Firm Conditions ○ (Hint)
Homestretch Haste (Hint)
Hesitant Pace Chasers (Hint/ Take if you have extra sp)
Mejiro Mcqueen R card (Hint Card)
Kyoto Racecourse ○ (Hint)
Long Corners ○ (Hint/ Take if you have extra sp)
Air Groove (Hint Card)
Groundwork (Hint/ Take if you have extra sp)
Hishi Amazon (Hint Card)
End Closer Straightaways ○ (Hint/ Take if you have extra sp)
Other Notable Cards to run
SSR Yaeno Muteki Sakura Chiyono O Fine Motion
Race List on all Generations (If you can feel free to take extra G1/G2/G3 races than the races listed below for extra skill points)
Use https://gametora.com/umamusume/races if you plan to take extra race.
Junior Year
December 2 Hopeful Stakes G1
Classic Year
April 1 Satsuki Sho G1 (Classic Triple Crown Req)
May 2 Tokyo Yushun G1 (Classic Triple Crown Req)
June 2 Takarazuka Kinen G1 (Spring Triple Crown Req) (Do once in either year)
October 2 Kikuka Sho G1 (Classic Triple Crown Req)
November 1 Queen Elizabeth II Cup G1 (Do once in either year)
November 2 Japan Cup G1 (Autumn Senior Triple Crown Req) (Do once in either year)
December 2 Arima Kinen G1 (Autumn Senior Triple Crown Req) (Do once in either year)
Senior Year
March 2 Osaka Hai G1 (Spring Senior Triple Crown Req)
April 2 Tenno Sho (Spring) G1 (Spring Senior Triple Crown Req)
June 2 Takarazuka Kinen G1 (Spring Triple Crown Req) (Do once in either year)
October 2 Tenno Sho (Autumn) G1 (Autumn Senior Triple Crown Req)
November 1 Queen Elizabeth II Cup G1 (Do once in either year)
November 2 Japan Cup G1 (Autumn Senior Triple Crown Req) (Do once in either year)
December 2 Arima Kinen G1 (Autumn Senior Triple Crown Req) (Do once in either year)
(If horse objective forces u to do other races other than the race list above it is what it is)
Grand Parent of the Grand Parent of your main Parent for Mayano Top Gun (1st and 2nd Gen)
You’ll Breed loop (You mostly only care about White Sparks here)
Winning Ticket,Gold Shipt, Symboli Rudolf,Tokai Teio , Nice Nature
What’s important here is we strengthen the G1 Race Genes for a higher chance of passing it down to our grandparent’s main parent and Skill white spark that you want and also improving the compatibility more for more increased gold inheritance event chance!
Canva Version
Mandatory White Sparks
Straightaway Spurt (Hishi Amazon Hint) 2nd loop
Flustered End (Airgroove Hint) 3rd loop
Hesitant End (Airgroove Hint/Hishi Amazon Event) 3rd loop
Subdued End (Symboli Rudolf Hint) 3rd/4th loop
Nimble Navigator (Mayano Top Gun Hint/Fine Motion Hint) 4th loop
Spring Runner (Mejiro Mcqueen Hint Sakura Chiyono O Event) 5th loop
Right Hand (Matikanefukukitaru Event / Fine Motion Hint) 6th loop
Straightaway Recovery 7th/8th loop
Deep Breaths 7th/8th loop
Corner Recovery ○ 7th/8th loop
At the end it’ll look like this when you start making the Main Grandparents
Grand Parent of the Main Parent (3rd Gen)
For Grand Parent 1 (GP1) Super Creek
We’ll want the same skills that we put on her previous generation parents and we also want the same races.
Here You’ll keep repeating Super Creek until you obtain the desired sparks
2-3* Speed / Power Blue Spark (Speed priority)
1-3* Long/Turf Pink Spark (Long priority)
0-3* Green Spark
All the Mandatory White Sparks
As many Race White Sparks you can get
As many Optional Skill White Sparks you can get
URA White Spark is also a huge bonus
For Grand Parent 2 (GP2) Special Week
We’ll want the same skills that we put on her previous generation parents and we also want the same races.
Here You’ll keep repeating Special Week until you obtain the desired sparks
2-3* Speed / Power Blue Spark (Speed priority)
1-3* Long / Turf Pink Spark (Long priority)
1-3* Green Spark
All the Mandatory White Sparks
As many Race White Sparks you can get
As many Optional Skill White Sparks you can get
URA White Spark is also a huge bonus
Finally the Main Parent Mayano Top Gun/Symboli Rudolf (4th Gen)
We’ll want the same skills that we put on her previous generation parents and we also want the same races.
Here You’ll keep repeating Goldship/Symboli Rudolf until you obtain the desired sparks
2-3* Speed / Power Blue Spark (Speed priority)
1-3* Long Pink Spark
0-3* Green Spark
All the Mandatory White Sparks
As many Race White Sparks you can get
As many Optional Skill White Sparks you can get
URA White Spark is also a huge bonus
Chapter 2 Building that Mayano Top Gun
Speed 1200 MANDATORY
Stam 1050-1200
Power 600+
Guts 420+ (Additional is ok but not a priority)
Wit 300+ (The higher the better)
Unlock Hidden Potential with Unique Skills in Umamusume Pretty Derby Global EN
(Since Mayano Top Gun is a gamble uma already with her gold recoveries and gold skill we’ll max her high roll capacities by maxing Speed instead of Stamina)
Ideally you’ll race until you have enough skill points for these essential skills without sacrificing stat gains (not calculated yet how many skill points we’ll get in average so get them in order of priority top to bottom)
Swinging Maestro (Gold Recovery) (Super Creek Event)
Cooldown (Gold Recovery) (Mejiro Mcqueen Event)
Breath of Fresh Air (Gold Recovery) (Mayano Potential Lvl 3 skill/URA RNG)
Straightaway Spurt (Hishi Amazon Hint)
No Stopping Me! (Pot 5 Mayano Top Gun)
Flustered End (Airgroove Hint)
Hesitant End (Airgroove Hint/Hishi Amazon Event)
Subdued End (Symboli Rudolf Hint)
Right Handed (White Sparks from Matikanefukukitaru card)
Spring Runner (White Sparks from Mejiro Mcqueen card)
Behold Thine Emperor's Divine Might (Symboli Rudolf Unique)
HomeStretch Haste (Super Creek Hint / White Spark)
If you still have extra Skill points get (not necessary but nice to have)
Kyoto Racecourse (White Sparks from Mejiro Mcqueen card/RNG from races)
Core Distances (White Sparks / RNG from races)
Firm Conditions (Super Creek card hint/King Halo Hint /White Spark)
Sunny Days (RNG from races)
Hint lvl 1-3 10% 4-5 5%
Corner recov 170 / 153 / 136/ 119 / 110.5 / 102
Swing 153/119
Hydrate 180 / 162 / 144 / 126 / 117 / 108
Gourmand 126
Deep Breaths 160/ 144 / 128 / 112 / 104 / 96
Cooldown 112
Max Discount Maestro RNG: 735/701
Nimble Navigator 150 / 135 / 120 / 105 / 97.5 / 90
Straightaway Spurt 180 / 162 / 144 / 126 / 117 / 108
Encroaching Shadow 180
Max Discount Maestro RNG: 1113/1079
Flustered End 130 / 117 / 104 / 91 / 84.5 / 78
Subdued End 130 / 117 / 104 / 91 / 84.5 / 78
Hesitant End 130 / 117 / 104 / 91 / 84.5 / 78
Max Discount Maestro RNG: 1347/1313
Behold Thine Emperor's Divine Might 200 / 180/ 160 / 140 / 130 / 120
Max Discount Maestro RNG: 1437/1403
EXTRAS
Behold Thine Emperor's Divine Might
Spring Runner ○ 90 / 81 / 72 / 63 / 58.5 / 54
Spring Runner ◎ 110 / 99 / 88 / 77 / 71.5 / 66
Right-Handed ○ 90 / 81 / 72 / 63 / 58.5 / 54
Right-Handed ◎ 110 / 99 / 88 / 77 / 71.5 / 66
Max Discount Maestro RNG: 1557/1523
GOATShip
GoldShip 4 Generations Parent plan
Chapter 1 Parents
If in the 1st CM we focused on unique skills for this CM we’ll focus on stats!
-If you have better compat umas available on your arsenal feel free to swap some umas in any of the generations
Canva Version
Support deck for all Generations of Parents
Mandatory White Sparks (Essentials until 4th loop Extras 5th loop and above)
Straightaway Spurt (Hishi Amazon Hint) 2nd loop
Flustered End (Airgroove Hint) 3rd loop
Hesitant End (Airgroove Hint/Hishi Amazon Event) 3rd loop
Subdued End (Symboli Rudolf Hint) 3rd/4th loop
Nimble Navigator (Mayano Top Gun Hint/Fine Motion Hint) 4th loop
Spring Runner (Mejiro Mcqueen Hint Sakura Chiyono O Event) 5th loop
Right Hand (Matikanefukukitaru Event / Fine Motion Hint) 6th loop
Deep Breaths (Mejiro McQueen Event / Rice Shower Hint) 7/8th loop
Corner Recovery ○ (Super Creek Event) 7th/8th loop
After-School Stroll (Sweep Tosho Hint / GoldShip Hint) Loop 7/8th loop
Notable Race White Spark
Kikuka Sho (Kyoto Racecourse ○ + Stamina)
Osaka Hai (Standard Distance ○ + Guts)
Tenno Sho (Spring) (Spring Runner ○ + Stamina)
URA Finals (Huge Speed + Huge Stamina)
Every other extra racespark is good; it gives stats!
List of Carry Cards and Hint Cards
Great to have but not required
Kitasan Black (Carry Card)
Focus (Hint/ Take if you have extra sp)
Long Corners ○ (Hint/ Take if you have extra sp)
Professor of Curvature (Event/ Take if you have extra sp)
Biko Pegasus (Carry Card)
Outer Post Proficiency ○ (Hint)
King Halo (Carry Card)
Firm Conditions ○ (Hint)
Home Stretch Haste (Event)
Outer Post Proficiency ○ (Hint/ Take if you have extra sp)
Mejiro Mcqueen SSR (Carry Card)
Kyoto Racecourse ○ (Hint)
Long Corners ○ (Hint/ Take if you have extra sp)
Super Creek (Carry Card)
Firm Conditions ○ (Hint)
Homestretch Haste (Hint)
Hesitant Pace Chasers (Hint/ Take if you have extra sp)
Sweep Tosho (Carry/Hint)
Slipstream (Hint)
Trick (Rear) (Hint)
Lucky Seven (Hint)
Sweep Tosho (Carry/Hint Card)
Trick (Front) (Hint)
Lucky Seven (Event)
Lone Wolf (Event) (Choose one of your umas to get this)
Tokai Teio (Hint Card)
Shrewd Step (Hint) (Omega RNG)
Nishino Flower (Hint Card)
Standard Distance ○ (Hint)
Firm Conditions ○ (Hint)
Yaeno Muteki (Hint Card)
Homestretch Haste (Hint)
Race List on all Generations (If you can feel free to take extra G1/G2/G3 races than the races listed below for extra skill points)
Use https://gametora.com/umamusume/races if you plan to take extra race.
Junior Year
December 2 Hopeful Stakes G1
Classic Year
April 1 Satsuki Sho G1 (Classic Triple Crown Req)
May 2 Tokyo Yushun G1 (Classic Triple Crown Req)
June 2 Takarazuka Kinen G1 (Spring Triple Crown Req) (Do once in either year)
October 2 Kikuka Sho G1 (Classic Triple Crown Req)
November 1 Queen Elizabeth II Cup G1 (Do once in either year)
November 2 Japan Cup G1 (Autumn Senior Triple Crown Req) (Do once in either year)
December 2 Arima Kinen G1 (Autumn Senior Triple Crown Req) (Do once in either year)
Senior Year
March 2 Osaka Hai G1 (Spring Senior Triple Crown Req)
April 2 Tenno Sho (Spring) G1 (Spring Senior Triple Crown Req)
June 2 Takarazuka Kinen G1 (Spring Triple Crown Req) (Do once in either year)
October 2 Tenno Sho (Autumn) G1 (Autumn Senior Triple Crown Req)
November 1 Queen Elizabeth II Cup G1 (Do once in either year)
November 2 Japan Cup G1 (Autumn Senior Triple Crown Req) (Do once in either year)
December 2 Arima Kinen G1 (Autumn Senior Triple Crown Req) (Do once in either year)
(If horse objective forces u to do other races other than the race list above it is what it is)
Grand Parent of the Grand Parent of your main Parent for Gold Ship (1st and 2nd Gen)
You’ll Breed loop (You mostly only care about White Sparks here)
Super Creek,Symboli Rudolf,Mejiro Mcqueen,Rice Shower,Gold Ship
Canva Version
Mandatory White Sparks
Straightaway Spurt (Hishi Amazon Hint) 2nd loop
Flustered End (Airgroove Hint) 3rd loop
Hesitant End (Airgroove Hint/Hishi Amazon Event) 3rd loop
Subdued End (Symboli Rudolf Hint) 3rd/4th loop
Nimble Navigator (Mayano Top Gun Hint/Fine Motion Hint) 4th loop
Spring Runner (Mejiro Mcqueen Hint Sakura Chiyono O Event) 5th loop
Right Hand (Matikanefukukitaru Event / Fine Motion Hint) 6th loop
Deep Breaths (Mejiro McQueen Event / Rice Shower Hint) 7/8th loop
Corner Recovery ○ (Super Creek Event) 7/8th loop
After-School Stroll (Sweep Tosho Hint / GoldShip Hint) Loop 7/8th loop
At the end it’ll look like this when you start making the Main Grandparents
Grand Parent of the Main Parent (3rd Gen)
For Grand Parent 1 (GP1) Super Creek
We’ll want the same skills that we put on her previous generation parents and we also want the same races.
Here You’ll keep repeating Super Creek until you obtain the desired sparks
2-3* Speed / Power Blue Spark (Speed priority)
1-3* Long/Turf Pink Spark (Long priority)
0-3* Green Spark
All the Mandatory White Sparks
As many Race White Sparks you can get
As many Optional Skill White Sparks you can get
URA White Spark is also a huge bonus
For Grand Parent 2 (GP2) Special Week
We’ll want the same skills that we put on her previous generation parents and we also want the same races.
Here You’ll keep repeating Special Week until you obtain the desired sparks
2-3* Speed / Power Blue Spark (Speed priority)
1-3* Long / Turf Pink Spark (Long priority)
1-3* Green Spark
All the Mandatory White Sparks
As many Race White Sparks you can get
As many Optional Skill White Sparks you can get
URA White Spark is also a huge bonus
Finally the Main Parent Mayano Top Gun/Symboli Rudolf (4th Gen)
We’ll want the same skills that we put on her previous generation parents and we also want the same races.
Here You’ll keep repeating Goldship/Symboli Rudolf until you obtain the desired sparks
2-3* Speed / Power Blue Spark (Speed priority)
1-3* Long Pink Spark
0-3* Green Spark
All the Mandatory White Sparks
As many Race White Sparks you can get
As many Optional Skill White Sparks you can get
URA White Spark is also a huge bonus
Chapter 2 Building that GoldShip
Borrow MLB Kitasan Black
Speed 1000-1200
Stam 1200 MANDATORY
Power 600+
Guts 420+ (Additional is ok but not a priority)
Wit 300+ (The higher the better)
Unlock Hidden Potential with Unique Skills in Umamusume Pretty Derby Global EN
(You want GoldShip to be as Consistent as possible so you prioritize max stamina instead of Speed and maybe prioritize getting Stamina Green Skills instead of Speed Green Skills)
Ideally you’ll race without sacrificing stats until you have enough skill points for these essential skills (Get them in order of priority top to bottom)
Swinging Maestro (Gold Recovery) (Super Creek Event)
Cooldown (Gold Recovery) (Mejiro Mcqueen Event)
Go-Home Specialist (Gold Recovery) (GoldShip Potential Lvl 5 skill)
Straightaway Spurt (Hishi Amazon Hint/ White Spark)
Nimble Navigator (Mayano Top Gun Hint / White Spark)
Flustered End (Airgroove Hint/ White Spark)
Hesitant End (Airgroove Hint/Hishi Amazon Event/ White Spark)
Subdued End (Symboli Rudolf Hint/ White Spark)
Right Handed (White Sparks from Matikanefukukitaru card/ White Spark)
Spring Runner (White Sparks from Mejiro Mcqueen card/ White Spark)
Behold Thine Emperor's Divine Might (Symboli Rudolf Unique)
HomeStretch Haste (Super Creek Hint / White Spark/ White Spark)
If you still have extra Skill points get (not necessary but nice to have)
Kyoto Racecourse (White Sparks from Mejiro Mcqueen card/RNG from races)
Core Distances (White Sparks / RNG from races)
Firm Conditions (Super Creek card hint/King Halo Hint /White Spark)
Sunny Days (RNG from races)
Hint lvl 1-3 10% 4-5 5%
Corner recov 170 / 153 / 136/ 119 / 110.5 / 102
Swinging Maestro 153/119
After-School Stroll 170 / 153 / 136/ 119 / 110.5 / 102
Go-Home Specialist 170
Deep Breaths 160/ 144 / 128 / 112 / 104 / 96
Cooldown 112
Max Discount Maestro RNG: 735/701
Nimble Navigator 150 / 135 / 120 / 105 / 97.5 / 90
Straightaway Spurt 180 / 162 / 144 / 126 / 117 / 108
Max Discount Maestro RNG: 933/899
Flustered End 130 / 117 / 104 / 91 / 84.5 / 78
Subdued End 130 / 117 / 104 / 91 / 84.5 / 78
Max Discount Maestro RNG: 1089/1055
Tail Held High 100 / 90 / 80 / 70 / 65 / 60
Long Straightaways ○ 100 / 90 / 80 / 70 / 65 / 60
Long Corners ○ 100 / 90 / 80 / 70 / 65 / 60
Slipstream 160/ 144 / 128 / 112 / 104 / 96
Max Discount Maestro RNG:1365/1399
EXTRAS
Playtime's Over! 160/ 144 / 128 / 112 / 104 / 96
Ramp up 170 / 153 / 136/ 119 / 110.5 / 102
Uma Stan 160/ 144 / 128 / 112 / 104 / 96 (Maybe)
End Closer Straightaways ○ 130 / 117 / 104 / 91 / 84.5 / 78
End Closer Corners ○ 130 / 117 / 104 / 91 / 84.5 / 78
Haru Urara
Blank atm
God debuffer for future CMs
Parent loop
Nice Nature > Super Creek > Matikanefukukitaru > Special Week > Narita Brian
Narita Brian and Special Week main parents
Hero da Comp Meta Analysis
AGAINST META UMAS
Both Mejiro Mcqueen and Rice Shower 100% loses to a Narita Taishin who has enough stamina(The Taishin showed as an example is a tryhard who RNG’d BOFA from URA)
So you’ll need to destroy Narita Taishin’s stamina through debuffs
If against enemy Gold Ship it’s still winnable but most likely your Gold Ship will compete against these GoldShips
Enemy Haru Urara
The one that’ll decide the lobby’s win condition since depending if she’s the solo front runner or there’s another front runner will determine who’s gonna be your main racer for the lobby
先行ウマ娘を○す『新ウララシステム』は本当か検証【ウマ娘 プリティダービー】
As seen in this video at 6:36 Speed Skills have a great effect on solo front runner Haru Urara since Position Keep code goes spaghetti when she’s the front runner but not at the front.
Proof that it works in Global is in Mr.Pokke’s video
The MOST EVIL Guide for Champion's Meeting. | Pacing Strategy
Watch how his GoldShip just move to the front by casting a series of Speed Skills and pretty much ignored Position Keep rules in the Uma Musume Race Mechanics
^^^^ To be able to win on Urara Lobbies you’ll put speed skills on your pace chaser umas more detailed prioritization of skills will be shown on each subsection of each umas. You can fit as many as you can so white spark farming for discounts can also help you fit in more skills. Then you’ll build your GoldShip to be as consistent as possible on “normal” lobbies.
Chapter 2 Building that Mayano Top Gun
Speed 1200 MANDATORY
Stam 1050-1200
Power 600+
Guts 420+ (Additional is ok but not a priority)
Wit 300+ (The higher the better)
Unlock Hidden Potential with Unique Skills in Umamusume Pretty Derby Global EN
(Since Mayano Top Gun is a gamble uma already with her gold recoveries and gold skill we’ll max her high roll capacities by maxing Speed instead of Stamina)
Ideally you’ll race until you have enough skill points for these essential skills without sacrificing stat gains (not calculated yet how many skill points we’ll get in average so get them in order of priority top to bottom)
Swinging Maestro (Gold Recovery) (Super Creek Event)
Cooldown (Gold Recovery) (Mejiro Mcqueen Event)
Breath of Fresh Air (Gold Recovery) (Mayano Potential Lvl 3 skill/URA RNG)
Straightaway Spurt (Hishi Amazon Hint)
No Stopping Me! (Pot 5 Mayano Top Gun)
Flustered End (Airgroove Hint)
Hesitant End (Airgroove Hint/Hishi Amazon Event)
Subdued End (Symboli Rudolf Hint)
Right Handed (White Sparks from Matikanefukukitaru card)
Spring Runner (White Sparks from Mejiro Mcqueen card)
Behold Thine Emperor's Divine Might (Symboli Rudolf Unique)
HomeStretch Haste (Super Creek Hint / White Spark)
If you still have extra Skill points get (not necessary but nice to have)
Kyoto Racecourse (White Sparks from Mejiro McQueen card/RNG from races)
Core Distances (White Sparks / RNG from races)
Firm Conditions (Super Creek card hint/King Halo Hint /White Spark)
Sunny Days (RNG from races)
EXTRAS
Behold Thine Emperor's Divine Might
Spring Runner ○ 90 / 81 / 72 / 63 / 58.5 / 54
Spring Runner ◎ 110 / 99 / 88 / 77 / 71.5 / 66
Right-Handed ○ 90 / 81 / 72 / 63 / 58.5 / 54
Right-Handed ◎ 110 / 99 / 88 / 77 / 71.5 / 66
Max Discount Maestro RNG: 1557/1523
Note: This section includes end-game looping strategies and skill trees for Mayano Top Gun across generations, including PDs for GP1, GP2, and 4th Gen, with emphasis on speed, stamina, and specific white spark generations. The content continues with similar structures for GoldShip, Narita Taishin, Rice Shower, and other generations; lists of essential sparks, loops, and race schedules, as well as Canva-based deck diagrams and strategic tips for URA or front-runner lobbies."