▶ Intro
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Welcome to Graxy’s Build Guide for
Quickslash Samurai
for Season 6!
The Samurai class epitomizes agility and precision, excelling in swift melee combat. The Quickslash build focuses on enhancing the Samurai's speed and damage output, allowing players to dispatch enemies rapidly. This build emphasizes abilities and equipment that boost attack speed and critical hit chances, enabling the Samurai to become a whirlwind of steel on the battlefield. By investing in the right skills and attributes, players can maximize their efficiency in eliminating foes, making the Quickslash Samurai a formidable choice for those seeking a high-octane melee experience.
🛑 Disclaimer
**DISCLAIMER**
This guide was created during the closed beta phase of Season 6 and is based on the content and mechanics available at that time. Please note that certain features, balance changes, or other game elements may be updated or modified as the game progresses towards its official release. The information presented here
_may not fully reflect the final version of the game,_
and some aspects could be subject to change. While I strive to provide accurate and effective build recommendations, future adjustments by the developers may impact the viability of certain strategies. Always refer to official patch notes for the latest insights.
Pro's & Cons
Pros & Cons
Pro’s
- Extremely fast with built-in movement skills and your main damage is a movement skill
- Main skill has a homing mechanic
- Effective on a budget
- Solid sustain through leech
- Insane 60% increased damage taken debuff
- Built-in dodge chance and movement speed on kill
Con’s
- Getting stuck when using quick slash is pain
- Does have a few buttons to manage
- Single target puts you in melee range
- Endgame gear will be expensive
Skills Overview
Skills Overview
1. Quickslash - Main damage skill
2. Blade Barrier - Supplemental/ST
Damage
3. Passives
4. Actives
5. Additional Movement Skill
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📺 Youtube Video
YouTube Video
Link:
Be sure to check out this
video for build showcase
and additional information
on how to read this guide
🌳 Skill Tree(s)
Skill Tree(s)
Use the tabs below to show
skill tree progression as you
level!
Keep in mind, some classes
may have multiple trees for
AoE clearing, single target or
utility options!
Level 1-7
Skill Tree: Level 1 7
For leveling, I prefer using Blade Barrier all the way to
level 100+. This is a physical/arcane hybrid skill. We are
mainly wanting to scale the physical portion but in the first
couple acts you can supplement with flat arcane skill
damage as well to beef up its damage. Just note that only
physical damage can leech life/mana.
All Points into Blade Barrier
Level 8-15
Skill Tree: Level 8 15
1 Pt Quickslash
1 Pt Fan of Knives
Rest into Blade Barrier
Level 16-23
Skill Tree: Level 16 23
Max Blade Barrier
Level 30
Skill Tree: Level 30
1 Pt Empire Slash for movement ← ES was nerfed
and now has a cooldown. This is optional.
Rest into Battle Glance
Level 60
Skill Tree: Level 60
Max Battle Glance
Rest into Omnislash
Level 80
Skill Tree: Level 80
Max Omnislash
1 Pt For Honor
1 Pt Burst of Speed
Rest into Way of the Warrior
Blade Barrier
Skill Tree: Blade Barrier
1 Pt Evasion
1 Pt Smoke Bomb
1 Pt Warriors Spirit
1 Pt Bushido
1 Pt Way of the Spirit
You will have some leftover points. Spend them as
you see fit. I like dumping Warriors Spirit for more
attack speed for movement
Quick Slash
Skill Tree: Quick Slash
Max Quick Slash
Max Battle Glance
Max Shuriken Throw
I like to Max Warriors Spirit for attack speed
Several 1 Pt skills everywhere on tree
Rest into Evasion
🌴 Sub-Skill Tree(s)
Sub-Skill Tree(s)
Sub-Skills are a new feature in Season 5. Simply
click the + in the top right of the skill you’re
looking to spec into and a new window will
pop-up. You gain 1 point for every 5 character
levels for every skill you have allocated. You can
reset this tree anytime for free.
Listed below are all the sub-skill trees I
recommend while leveling as well as the final
level 100 tree!
Blade Barrier.
Blade Barrier
This tree focuses on granting 100% blade barrier uptime
and maximum blades. Don’t forget to put 1 point in cursed
blades for the augment to function.
Quick Slash.
Quick Slash
This is AoE farming skill. This is my preferred setup.
Empire Slash
Empire Slash
Empire Slash was given a cooldown of 1.25 seconds in
Season 6. Mainly used as a blink when you get stuck on
Quick Slash instead of a spammable.
Smoke Bomb
Smoke Bomb
This tree turns Smoke Bomb into a massive debuffing skill.
60% increased damage taken, 50% armor break and 50%
increased damage to burning targets.
Shadow Step
Shadow Step
Teleport ability that can pull monsters. I use this to gather
all the mini-gurags on top of me during Gurag fights.
⚒ Attribute Allocation
Attribute Allocation
When leveling with Blade Barrier: 2 points Strength 2 points Vitality Enough energy to feel comfortable
After swapping Quick Slash: 2 Points Strength 2 Points Vitality Enough energy to feel comfortable
Endgame: All Points Strength
🗡 Gearing
Gearing
This section is designed to give you
workable suggestions on what gear to
acquire at different stages of the game.
You, as a player, need to look at your
current gear and figure out what options
make sense for you.
Due to the addition of sub-skill trees
there will be item proc combos that will
not be listed here as they aren’t
discovered yet.
It’s up to you to experiment.
🛡 Blade Barrier Leveling
Leveling Gear
For most of leveling, you will be searching for
rare or mythic items that match your character's
damage type, but you may come across some
satanics that also make sense to use. I cannot
guarantee you dropping a specific satanic nor will you
stop leveling to farm for a specific satanic. My gear
recommendations will not include them.
Runewords, however, are nearly guaranteed as
the bases are very common and you can obtain any
rune from completing quests in Act 1 Normal,
Nightmare and Hell then using the prospect station in
Act 1 to downgrade the runes to the ones you need.
This doesn’t include the runes you’ll naturally drop
playing the game.
Be sure to check the runes level requirement and
the white bases level requirement to be sure to meet
both before making a runeword. The in-game journal
is a bit misleading on the minimum level requirements
for starter runewords. Best to check yourself!
Weapon
Weapon
Normal → Mythic Weapon Affixes to Look For:
● +All Skills/Physical Skills
● +x to Physical Skill Damage (This is flat damage)
● Enhanced Damage
● Movement Speed (Great for traversing early zones)
● Attack Speed (More attacks is a more damage multiplier)
● Life/Mana on Kill (Helps with sustain)
● Strength (1% str 1% attack damage)
● Energy/Mana (Helps with using skills more)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Weapons
Runeword Options:
Skysong:
Malice: ← Mule Demon Slayer 2-Handed Weapon ;)
Can use at level 15
Off-Hand
Off-Hand
Normal → Mythic Off-Hand Affixes to Look For:
● +All Skills/Physical Skills
● Attack Speed (Casting more is a more damage multiplier)
● Movement Speed (Great for traversing early zones)
● Life/Life%
● Resistance
● Strength (1 int is 1% magic skill damage)
● Energy/Mana (Helps with using skills more)
● Ignore Target Defense/Attack Rating
● Random Low Level Satanic Off-Hands
Runeword Options:
1. Skysong
2. Divine Contemplation
Helmet
Helmet
Normal → Mythic Helmet Affixes to Look For:
● +All Skills/Physical Skills
● +x to Physical Skill Damage (This is flat damage)
● Attack Speed (Attacking more is a more damage multiplier)
● Life/Life%
● Resistance
● Strength (1 int is 1% magic skill damage)
● Energy/Mana (Helps with using skills more)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Helmets
Runeword Options:
1. Scholar
2. Flesh Ripper
Chest
Chest
Normal → Mythic Chest Affixes to Look For:
● +All Skills/Physical Skills
● Movement Speed (Great for traversing early zones)
● Attack Speed (Attacking more is a more damage multiplier)
● Life/Life%
Damage Reduced By (Very strong damage reduction)
Physical Damage Reduction (Great for reducing phys hits)
● Resistance
● Strength (1 int is 1% magic skill damage)
● Energy/Mana (Helps with using skills more)
● Ignore Target Defense/Attack Rating
● Random Low Level Satanic Chest
Runeword Options:
1. Shadow
Gloves
Gloves
Normal → Mythic Glove Affixes to Look For:
● +All Skills/Physical Skills
● +x to Physical Skill Damage (This is flat damage)
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Life/Mana on Kill (Helps with sustain)
● Strength (1 int is 1% magic skill damage)
● +Skills to a specific skill (Rarely you’ll find +x to a specific damage skill your character uses)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Gloves
Boots
Boots
Normal → Mythic Boot Affixes to Look For:
● Movement Speed (Prioritize this to move through zones faster)
● +All Skills/Physical Skills
● +x to Physical Skill Damage (This is flat damage)
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Strength (1 int is 1% magic skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Boots
Runeword Options:
1. Quicksteps
Belt
Belt
Normal → Mythic Belt Affixes to Look For:
● +All Skills/Physical Skills
● Attack Speed (Attacking more is a more damage multiplier)
● Life/Life%
● Resistance
● Strength (1 int is 1% magic skill damage)
● Energy/Mana (Helps with using skills more)
● Ignore Target Defense/Attack Rating
● Random Low Level Satanic Belts
Rings
Rings
Normal → Mythic Ring Affixes to Look For:
● +All Skills/Physical Skills
● +x to Additive Physical Damage (This is flat damage)
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Life/Mana on Kill (Helps with sustain)
● Strength (1 int is 1% magic skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Rings
Amulet
Amulet
Normal → Mythic Amulet Affixes to Look For:
● Critical Strike Chance
● Critical Strike Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Life/Mana on Kill (Helps with sustain)
● Strength (1 int is 1% magic skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech ● Random Low Level Satanic Rings
Charms
Charms
Normal → Mythic Charm Affixes to Look For:
● +All Skills to x Class (Extremely Rare)
● +x to Physical Skill Damage (This is flat damage for attack)
● Resistance
● Life/Life%
● Energy/Mana (Helps with using skills more)
● Attack Speed (Attacking more is a more damage multiplier)
● Life/Mana on Kill (Helps with sustain)
● Strength
● Movement Speed (Great for traversing early zones)
● Enhanced Defense (Underrated Affix)
● Random Low Level Satanic Charms
🏹 Quick Slash Swap
Leveling Gear
(At least Level 60)
The most important piece of gear to obtain before
making the swap to Quick Slash is your weapon. If
you have a doo doo weapon, you will do doo doo
damage.
You should already be in Nightmare at this level. If
you aren’t, get to Nightmare before swapping. I
recommend farming Act 1 Rat Den in the Outskirts
on Inoya to find bases needed to create some
powerful early runewords.
DO NOT SWAP TO QUICKSLASH
UNLESS YOU HAVE AN S-TIER BASE
RUNEWORD!!!!!!
Weapon.
Weapon
GOOD WEAPON APS IS IMPORTANT FOR QUICKSLASH
TO FEEL GOOD!
1. Skysong
2. Ravager
3. Aurora’s Might
Make one of these on a
2-Handed Sword
Helmet.
Helmet
Flesh Ripper:
This is a super cheap, solid early helm, but if
you run into any of the
shown satanics these can
be decent options as
well.
Chest.
Chest
Normal → Mythic Chest Affixes to Look For:
● +All Skills/Physical Skills
● Movement Speed (Great for traversing early zones)
● Attack Speed (Attacking more is a more damage multiplier)
● Life/Life%
Damage Reduced By (Very strong damage reduction)
Physical Damage Reduction (Great for reducing phys hits)
● Resistance
● Strength (1 int is 1% magic skill damage)
● Energy/Mana (Helps with using skills more)
● Ignore Target Defense/Attack Rating
● Random Low Level Satanic Chest
Runeword Options:
Using your runes gained from Act 1 Normal and
Act 1 Nightmare, try and make either of these
chests. Gladstone Goose has a ton of all
resistance and Mayhem is an all-rounder.
Personally, I prefer Goose since you are using a
2-handed weapon. There are a couple decent
satanics around this level as well if you happen
to run into them.
Gloves.
Gloves
Normal → Mythic Glove Affixes to Look For:
● Critical Strike Chance
● Critical Strike Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Strength (1 str is 1% attack damage skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Gloves
Boots.
Boots
Normal → Mythic Boot Affixes to Look For:
● Movement Speed (Prioritize this to move through zones faster)
● Attack Speed (Attacking more is a more damage multiplier)
● Attack Damage
● Critical Strike Damage
● Life/Life%
● Resistance
● Strength (1 str is 1% attack damage skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Boots
Runeword Options:
Quicksteps
These are quite perfect. Movement speed,
attack speed, leech
Belt.
Belt
Normal → Mythic Belt Affixes to Look For:
● +All Skills/Physical Skills
● Critical Strike Chance
● Critical Strike Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Life/Life%
● Resistance
● Strength (1 str is 1% attack damage skill damage)
● Ignore Target Defense/Attack Rating
● Random Low Level Satanic Belts
Rings.
Rings
Normal → Mythic Ring Affixes to Look For:
● Critical Strike Chance
● Critical Strike Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Life/Mana on Kill (Helps with sustain)
● Strength (1 str is 1% attack damage skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech
● Random Low Level Satanic Rings
Amulet.
Amulet
Normal → Mythic Amulet Affixes to Look For:
● Critical Strike Chance
● Critical Strike Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Life/Life%
● Resistance
● Strength (1 str is 1% attack damage skill damage)
● Ignore Target Defense/Attack Rating
● Life/Mana Leech ● Random Low Level Satanic Rings
Charms.
Charms
Normal → Mythic Charm Affixes to Look For:
● +All Skills to x Class (Extremely Rare) ● Critical Strike Chance
● Critical Strike Damage
● Attack Speed (Attacking more is a more damage multiplier)
● Enhanced Damage
● Resistances
● Life/Life%
● Energy/Mana (Helps with using skills more) ● Strength (1 str is 1% attack damage) ● Movement Speed
● Enhanced Defense (Underrated Affix) ● Life/Mana Leech
● Attack Rating/Attack Rating %
● Random Low Level Satanic Charms
⭐ Star Levels
Star Levels
Star Levels are a new feature in Season 5
where you are able to upgrade the existing attributes
on any item regardless of its rarity.
Below is a list of each recipe used to upgrade your
items granting them additional power at any stage of
the game.
For more information regarding Star Levels, check
out this video:
https://youtu.be/bTmWcGUPkMQ
Star Level
Crafting Recipes
Star Level
Crafting Recipes
▶ Budget Fresh 100
Early Game
This section is designed to help you gear as a
fresh level 100 character. There is no BiS gear at
this point. Most items could be swapped with strong
mythics. Item decisions will revolve around how your
character feels over direct power upgrades.
For example, if your character has a built-in teleport, but low cast rate, choosing items that have higher faster cast rate than others can make the build feel smoother.
You could put any combination of these budget items together and feel capable of completing Hell difficulty and begin pushing difficulty.
DO NOT UNDERESTIMATE HOW
STRONG MYTHIC ITEMS CAN BE!
Weapon..
Weapons
Look for superior, exceptional, astral or quantum bases that have additional enhanced damage, all skills, attack speed, attack damage, strength based on level. These traits are added to the runeword upon creation and are key to gaining additional power needed to progress.
Your weapons attack damage and APS is everything.
Before Star Levels: Aim for 250-300+ attack damage on 1-Handed weapons OR 350-400+ attack damage on 2-Handed
These budget/early runewords are very cheap to make so don’t feel like you have to wait it out for a huge base to drop. Make one ASAP and when you find a slight base
upgrade, remake. This will allow you to constantly upgrade
your dps. Once you do get a cracked base, don’t forget to star level is for even more enhanced damage!
Runeword Options:
Be sure to make these in a 2-Handed Sword, Axe or
Mace. Check the journal to make sure!
These are also two good options. Nomad’s
Sandslicer is generally very cheap and Shadow
Carver can be farmed from any Uber Reaper
Helmet..
Helmets
1. Flesh Ripper
2. Tenebris’ Grievance
3. Colossal Avenger
4. Assassin’s Hood
5. Judge, Jury & Executioner
Flesh Ripper is extremely cheap and offers crit chance, attack speed, leech and res. Perfect. Here are some other satanic options if you drop them.
Chest..
Chest
These are all great options.
Cocoon will be the most
expensive, but offers the
most offense. Gladstone
Goose grants 52% all
resistance which is very
helpful for capping res and
Mayhem is a balance
between offense and
defense.
Gloves..
Gloves
1. Razor Knuckles
2. Siege Breakers
3. Scuttle Crab Gauntlets (HC option)
4. Throat Cutters (if no other options)
5. Mythic -> Crit/Crit Damage/Enhanced Damage
Siege Breakers is my choice for res and ITD, but Razor’s are nice too!
Boots..
Boots
1. Quicksteps
2. Arena Master Marcher’s
3. Hermes Boots
All options are cheap and effective.
Belt..
Belts
1. Tribal Belt
2. Knight’s Girdle
3. Commander Sash
4. Brute’s Cord
5. Butcher’s Belt
6. Mythic -> Crit/Crit Damage/Enhanced Damage/Proj Speed
Rings..
Rings
1. Khodo’s Wedding Band x2
2. Elven Graces
3. Ring of the Cowraven
4. Mythic -> Crit/Crit Damage/Enhanced Damage
Amulet..
Amulets
1. Raven’s Claw
2. All Seeing Eye
3. Kallik’s Fury
4. Mythic -> Crit/Crit Damage/Enhanced Damage/Skills
Charms..
Charms
Mythic Charm Affixes to Keep:
1. All Skills
2. Crit/Crit Damage
3. Enhanced Damage
4. Resistance/All Res
5. Life/Life%
6. Enhanced Defense
7. Attack Speed
8. Movement Speed
9. Life/Mana on Kill OR Leech
Satanic Charms
Satanic Charms aren’t really an early game buy. They will be rather expensive.
1. Witch’s Claw
2. Raider’s Torch
3. Adventurer’s Quiver
4. Spine Trophy
5. Anubis’ Ankh
6. Beatle of Life
7. Hardened Steel Defender
8. Crow’s Feather (Quest Item)
▶ Mid-Game
Mid-Game
For physical attackers, maximizing your dps requires
balancing multiple attributes. In this section, I will detail the
different systems you need to consider to improve your dps.
First, is attack damage. This is the total damage of your
weapon after calculations. In the example below, we can see
this weapon can roll 80-95 flat damage and it rolled 91. This
number is then multiplied by the enhanced damage amount to
give the final value of 851. This value is extremely important
to your overall dps. Thus making runewords on bases with
additional enhanced damage rolls greatly improves your dps.
Using the same example, you can see the weapons base
attacks per second is 1.75. It’s then multiplied by increased
attack speed. It’s important to note that adding additional
increased attack speed on weapons is a local mod and
directly affects the weapons APS. This also drastically
increases your dps because more attacking is more damage.
Sources of increased attack speed on other pieces of gear
is percentual and is calculated using 1 aps. Essentially what
this means is if you have 20% increased attack speed on
gloves, you increase your APS by .2. Increased attack speed
does have a soft cap after which you will start to receive a
diminishing return. So, you want to enough attack speed to
increase your weapon aps without sacrificing other stats as
well.
Ignore Target Defense is your bread and butter for managing
hit chance. Like you, monsters have a defense rating in which
they can dodge your attacks. Currently, you can have up to
75% ignore target defense. You want to have this maxed
asap.
In order to scale your damage to high values, you will need
your physical damage to crit. In Hero Siege you can get up to
95% critical strike chance. When you deal a critical strike,
your damage is increased based off your increased critical
strike damage. There is no cap on critical strike damage or
diminishing return.
A very important stat to manage is your Deadly Blow. This
increases your physical damage by 50%. You can obtain
100% deadly blow making it a monster of a stat.
Crushing Blow inflicts monsters with armor break stacking up
to 5 times. Monsters inflicted with armor break will take 10%
increased damage per stack.
Open Wounds causes monsters to bleed for 20% of your
physical damage. This is useful for tanky target and bossing.
Managing all of these stats are vital to your characters DPS.
For those who care, here is the formula for attacker dps:
Weapon...
Weapons
There are multiple viable weapon choices for this build, each
bringing unique strengths and trade-offs. Some options
prioritize raw damage output , while others enhance attack
speed, critical strikes, extra damage or other utility.
Understanding the advantages and limitations of each
weapon type will allow you to tailor the build to your preferred
playstyle, whether it be maximizing burst damage, sustained
DPS, or mobility in combat.
1. Thorn of Noxus: New to Season 6, this weapon has an
extremely high level of attack damage, + skills, deadly blow,
ITD, and 125% attack damage from strength with 6 sockets.
However, it only has .5 APS. So, this weapon hits very hard,
but is not ideal if you have no other sources of ias. Socketing
6 moonstones can greatly help with its APS.
2. Luci’s Day: The main benefit of Luci is the 75% ITD,
decent aps and extra damage to bleeding monsters.
Solid, well-rounded option.
3. GlowStick Estoc: Mainly used for its extremely
high APS. Very fun to play on characters that use
attack speed for mobility.
4. Blood Moon Crescent: This is an Amun Ra exclusive drop.
This 1-hander boasts a ton of attack damage, movement
speed and skill movement diminish which is a rare mod.
Using this weapon opens up your off-hand for a shield to gain
some resistance/block!
4. Skysong/Ravager: These can still be extremely
strong options if made on exceptional, astral or
quantum bases with high enhanced damage and/or
attack speed.
5. Shadow Carver:
Before you obtain a decent amount of crit and crit
damage, running a Shadowfury (target farmable
from H1-H5 Uber Reaper) is also a fantastic option.
You get a ton of attack damage and decent aps
when socketed with moonstone gems. Reaper’s
Culling also makes you unable to miss your shots,
which is great until you have enough sources of
ITD/Attack Rating from gear and skills.
Helmet...
Helmet
Legionnaire is what you
should aim to make.
Chimera is a new
runeword in S6 and is
meant to be an option
between Flesh Ripper and
Legionnaire. If you find
+skills 2os helm, you
could also run Delirium.
If you are able to pick one up cheap or drop, Nikita’s is
also a decent option!
Chest...
Chest
There are a few options
for chests depending on
what your character
needs and game mode.
The most offensive
chest is Executioner’s
Cocoon with ~4 skills, a
ton of attack rating and
275% enhanced
damage. Just below it
is the Fortress
runeword that is nearly
identical just without
skills. You could find a
skills base for this and
it would compete with
Exe.
Heaven’s Might and Isarius Breastplate are both really
good chests as well. These are more geared towards
HC players as they provide a ton of damage reduction,
but with the rework to resistances in S6 these might be
worth a pickup over the more offensive options.
Gloves...
Gloves
For gloves, high rolled Brawler’s Fight Mitts give you a ton of
attack damage and are target farmable from Uber Boss, Sung
Lee. Ali’s Boxing Gloves can be a decent alternative, but I
prefer a mythic with enhanced damage, critical strike chance
and critical strike damage that’s star leveled.
Boots...
Boots
Crush Fleets are very strong. Really
nothing better here until angelic
runewords.
Belt...
Belts
Belt of Skulls is a good option if you haven’t found a
decent mythic belt yet. On a mythic you are looking for
crit chance, crit damage, enhanced damage and
projectile speed. You will want to farm H5 King Rakhul
in Chaos Towers for a Gladiator King’s Belt.
Rings...
Rings
Elven Graces is going to be your best rings for quite
awhile. (Destroyer’s Ends were moved to Inferno
difficulty).
Mythic rings with enhanced damage, critical strike
chance, critical strike damage and attack speed. ←
Good luck
Your last option is grinding out Anubis’ Soulgem and
placing it in a +3 Azazel’s Despair. Drop rate is 1:11000
rolled 9 times. These rings are BiS. If you do manage
to make one, farm a Rakhul’s Ritual Band from H5
CT’s.
Amulet...
Amulet
Gryphon’s Claw is basically an upgraded Raven’s
Claw. If you happen to drop Eagle’s Claw from Luna
this can be a decent option as well. Just make sure
you’re not losing too much crit chance and you’re
actually taking advantage of the deadly blow.
Charms...
Charms
For physical attackers, critical strike chance and
critical strike damage are both very important to your
characters dps output. Look for charms that have these
stats. If you’re super lucky, you can find crazy ones like
this rare charm. Typically, you’re only going to find 1
stat per charm that’s useful.
With resistances changing for Season 6, using a Tablet
of Awakening with x4 Um Runes can provide 34% all
resistance in a 2x2. If you’re res capped, you can also
socket x4 elemental gems for 59 all attributes.
These charms were listed in the budget section but
can still be quite useful in the mid-game.
▶ Endgame/MinMax
Endgame/Min-Max
_When it comes to min-maxing a character there are_
_a lot of variables to consider as well as people_
_having different playstyles and goals with their_
_characters. Starting in Season 6, Hero Siege will_
_have a new item called the Satanic Crystal. When_
_cubed with an item it will either add a new affix or_
_destroy your item. This takes min-maxing a_
_character to a whole new level. As of right now, I do_
_not have a list of possible corruptions so my gearing_
_recommendations will not include them. This section_
_will include a build I used for endgame testing, but_
_can still be pushed further with new Season 6_
_features or mythics I was unable to obtain._
Recommended
My Setup
_This endgame build is the result of my_
_testing and refinement, and I can_
_confidently vouch for its effectiveness._
_However, builds are always subject to_
_personal preference, specific encounters,_
_and evolving strategies. There may be_
_more optimal variations depending on_
_your playstyle, the zones you’re tackling,_
_or the bosses you’re facing. Feel free to_
_experiment and adapt—this guide serves_
_as a strong foundation, but…_
The best build is the one that
works for you.
Weapon(s): Glowstick Estoc (Clear), Luci’s Day (ST)
Chest: Gabriel’s Broken Wings ← Converts a portion of ias
into fcr
Helmet: Sight of the Gods ← Used for teleporting, High
Roller’s Death Crown (ST)
Amulet: Gryphon’s Claw
Gloves: Rimskin Assassins
Boots: Violence in Quantum base with 35% movement speed,
50% critical strike damage and strength based on level
Belt: Gladiator Belt
Ring 1: Azazel’s Despair with Anubis’ Soulgem
Ring 2: Rakhul’s Ritual Band
Charms: Earth Melon, Annihilus, Fulgurite, Torch of Shadows,
Torstein’s Avil, Critical Strike Damage + Enhanced Damage
Grand Charms
Relics: Razor Blade, Nunchucks, Butterfly Knife, Twin Blade
▶ Relics
Relics
Here is a list of all relics that work with this build
You will have to decide your best option based on your current gear, stats and build feel!
Utility Options:
🍼 Potions
Potions
Below is a list of
Satanic Potions
and their effects!
I recommend damage
options first then build in
some utility, but the
choice is up to you!
🥼 Chest Augment
Chest Augment(s)
1.
2.
3.
4.
Berserker’s Rage is most likely your highest dps option, but tempest strikes provides 350% attack speed at level 7. Lethal Tempo was buffed in Season 6 with 8% critical strike damage per
level. And lastly, Survivors Shield is great if you’re a HC player.
🎄 Hero Levels
Hero Levels
Here is a quick guide on how to spec your Hero Level Tree. The tree generally provides utility over character power so it can be
situational. This video will describe different paths
you take based on your character's situation.
https://youtu.be/iX8KGo
dKw0Q
📺 List of Glyphs!
Glyphs
In _Hero Siege_ , all glyphs offer additional utility to
enhance gameplay. Currently, glyphs do not provide
direct player power, making their selection entirely
preference-based, depending on the content you
wish to engage with.
https://youtu.be/Jxqq-cY7
TC0
▶ Mercenary
Mercenary
This build uses the Act 1 Knight Merc
Currently in Season 6, Mercs generally only have 1 purpose: A magic find/aura bot. Merc magic find is applied to your on-kill magic find. So, we will be stacking as much as we can.
Weapons
Weapons
Different levels of MF Weapons:
a. Sacred Whip b. Ceremonial Dagger c. Death’s Mirror d. Aurora’s Might
Chests
Chests
Different levels of MF Chests: a. Upi’s Sweater b. Empire’s Military Plate c. Mystique Allure
Helmets
Helmets
Different levels of MF Chests:
a. Harlequin’s Crest b. Harlequin’s Veil c. The Bucket
Off-Hands
Off-Hands
Different levels of MF Armors:
a. Den Glider In b. Wall of the Legion (x6 ist runes) c. Leprechauns Greed d. Novice’s Tower 4os
▶ Loot Filters
Loot Filter
To make highlighting items easy, I’ll quickly
explain how to add a filter in less than 30 seconds.
First, press ESC>Options>Gameplay>Loot Filter
Your screen should look like this:
On the bottom right, select reset. Then look for Physical Attacker in the highlight presets.
Click it a couple times to ensure it activates.
This does not HIDE any items! It only highlights an item if it has an affix that works for your archetype!
On the same screen, you have the “Filter Settings”
with several different presets. I recommend following
the presets based on the difficulty you’re in. So, for
normal, you’ll use normal. Once you complete
normal, select nightmare and so on.
While in normal you’re going to see a lot of items still even with the filter on. There’s no possible way I can make a “one size fits all” filter for every class until the endgame.
If it’s not highlighted, ignore it.
YOU CAN USE CTRL+HOVER TO SEE ITEM LABELS FOR ITEMS ON THE GROUND!
Starter Filter
Highlight Filter
https://docs.google
.com/document/d/
1j0vaj9GtF2DtknrR
xxCDTKZL1eAVneK
mnpbLGEMi-44/edi
t?tab=t.c2ig0eh480
vq
Endgame Filter
Endgame Filters
https://docs.google
.com/document/d/
1j0vaj9GtF2DtknrR
xxCDTKZL1eAVneK
mnpbLGEMi-44/edi
t?tab=t.c2ig0eh480
vq
▶ Helpful Resources
Leveling 1-100
This section will walk you through the best
strategies for each phase of your journey to level
100.
If you are a new player, be sure to read the
first few sections to gain an understanding
of Hero Siege leveling basics!
📺 Beginner Guide Video
New to Hero Siege?!
Graxy’s got you. ;)
https://youtu.be/cMgnqxiJhQw
📃 Before You Start
Before You Start
1. Equip your companion! Everyone gets one for
free!
2. Setup your Highlight Filter. Instructions can be
found here: Marksman MultishotBuild Guide
3. Configure Controls. These are my settings:
I also suggest changing your Minimap Hotkey to Tab. This will make the minimap overlay permanent like D2/PoE
4. Swap to 60 fps! (even if you have beef PC)
Trust me. You won’t see a difference, but your performance will be fantastic.
5. Click on your right click skill to open your skill
bar to assign your first skill
📃 How to Level Efficently
How to Level Efficiently
(Additive Damage vs Skill Damage)
When you first start a character, you do not have
a lot of skill points to beef up the damage of your
main skill. To compensate for this, the game has
sources of flat damage via the affixes “+x to x skill
damage” and “+x additive x damage”
→THIS WORKS FOR SPELLS←
THIS DOES NOT WORK FOR SPELLS
As you play, you will find items with higher tier
affixes to improve your dps. These affix names are
in the item's name so you can also know if an item
has your damage type on it just by reading the item
on the ground!
Additional stats to look for:
● All Skills ● Critical Strike Chance ● Critical Strike Damage ● Attack Speed ● Enhanced Damage ● Life/Life% ● Resistance ● Strength ● Ignore Target Defense/Attack Rating ● Life/Mana Leech
📃 Zones to Farm
Zones to Farm
Outside of completing each act and moving
forward through the campaign, there are zones
you can farm for gear upgrade and xp. You do
not have to follow this as some classes have a
bit more power early and can directly skip to
higher difficulty zones/dungeons.
Normal Area’s (1-50)
ALWAYS RUN ONCE AT START! Act 1 → Outskirts of Inoya → Rat Den Dungeon
Until Level 16: Act 1 → Woodhill Plains → Black Tower Dungeon
Until Level 24-30: Act 3 → Dry Hills → Sand Cave Dungeon Act 3 → Mos’ Arathim Desert→ Forgotten City Dungeon
Until Level 35: Act 4 → Devil’s Breach → Devil’s Hole Dungeon
OR
Until Level 35: Act 5→ Mt. Fuji → Mt. Fuji Dungeon
Until Level 45-50: Act 6 → Steam Train→ Arms Storage Act 7 → Event Horizon → Event Horizon Dungeon
Nightmare Area’s (40+)
Until Level 60: (First Skill Augment) Act 1 → Outskirts of Inoya → Rat Den Dungeon
Until Level 80: Act 3 → Dry Hills → Sand Cave Dungeon
Hell Area’s (60-100)
Once you reach Hell, any area will give you a lot of
experience, but there is a quest I recommend you
complete in Act 1 which requires you to kill 7500 enemies.
The best dungeon for this is:
Act 1 → Outskirts of Inoya → Rat Den Dungeon
This zone has a lot of density! Be sure to update your loot
filter and look for better runeword bases to either use or
sell on the market. It’s also a good idea to pick up every
mythic item and sell to a vendor in town for early gold to
buy budget gear for pushing content with!
📃 Questing
What Quests Do I Do?
There are no required quests to complete each
difficulty, but there are some that can give you
supplies for early gearing.
Here’s the quests I recommend you complete.
Act 1 Normal -> 1 mid rune, rest low runes
A 15% movement speed charm
A 40% movement speed potion
(I only do this if my character does not have a good
mobility skill built-in)
Act 1 Nightmare -> 1 mid rune, rest low runes
Act 1 Hell -> Few Mid runes
Act 2 Hell -> Few Mid runes
Act 3 Hell -> High Rune
📃 S6 Patch Notes
Patch Notes
https://docs.google.com/spreadsheets/
d/1oS62KX-XP5psNNTOckynOFW_-4
CMmPTZ7tQSULVm6RQ/edit?gid=0#
gid=0
📃 HS Wiki Official
Official HS Wiki
https://herosiege.wiki.gg/wi
ki/Hero_Siege_Wiki
📺 After 100???
Early Game Progression Tips & Tricks
Support this channel! paypal.me/graxytv Hang out with me live on Twitch: https://www.twitch.tv/graxy_tv YouTube: https://www.youtube.com/@graxy_tv
Are you struggling to survive your first steps into Hell in Hero Siege 2? Don't worry, I've got you covered! In this video, I’ll share my tips and tricks to crush your enemies, optimize your build, and get the loot you need to dominate early Hell progression. Whether you're a new player or a seasoned veteran looking for an edge, these strategies will set you up for success. Let's dive in!
https://youtu.be/6zQVBNIeEqs
Early Hell progression in Hero Siege can be a bit confusing to new and returning players as the game really doesn't nudge you in any particular direction except pushing you into the pool and hoping you learn how to swim. Other popular RPGs such as Path of Exile simply give you maps to complete which generally reward you with higher tier maps allowing you to progress into more difficult content. Hero Siege on the other hand takes a different approach by adding core game mechanics and events directly into the already built campaign zones effectively turning each area into a map. Killing Mevius at the end of act 8 increases the difficulty of these zones scaling all the way up to Hell 5.
Disclaimer: There are a lot of factors that go into the best course of action for you upon entering the endgame to achieve all your goals. This video is not a one-size fits all approach. Every player will begin the endgame at different stages and you will have to make decisions based on the information provided here to determine your own fate.
Sooo, what can we do to get there?
Basic Gameplay Tips
1. Make sure your skill tree, sub-skill trees and all attributes are allocated for all loadouts.
- Spend all your attribute points and sub-skill tree points. Set up your single target or utility load out.
2. Update your Loot Filter
- At the bare minimum, press Esc>Options>Gameplay>Loot Filter and select Early Hell on the left side under filter settings. If you don't have a highlight filter, I have some available for both leveling and endgame.
3. Update your Potions/Flasks
- Season 6 will bring the addition of "PoE Flask-like" potions instead of the Diablo 2 style potions. This means you will need to actively upgrade your potion for it to have any meaningful effect.
4. Mercenary
- Don't forget to hire a mercenary even if you don't have any gear for them. Even just throwing scraps from the ground on them can provide some additional utility or a meat shield. There are several cheap magic find mercenary items to give them and the mf applies to you as well. Heads up, several magic find merc items are being reworked to ss tier in S6.
- Use ist runes on socket holes for additional MF.
5. Sell Mythic Items for Early Gold
- You don't need a big drop to start earning cash flow. Many early items are very, very cheap and can be acquired on the auction house. Selling purple/mythic items as early as nightmare when leveling can set you up for success later. While everyone else is waiting for that drop, you're consistently increasing your bank account and able to make small gear upgrades as you go.
6. Destroy Relics You Don't Need
- Relics are extremely important to builds and you want to make sure you give yourself the best chance of finding the specific ones for your build. Relics do have special mechanic built-in. Once you have found a particular relic once, you have an increased chance of finding that relic again when a relic drops. This chance increases based on the Hell difficulty you're in up to 8% chance in Hell 5. So, it makes
sense to eliminate relics you don't need because they're nerfing your chance of finding a new relic.
4. Complete Your Quests for Runes
- First of all, there are no required quests in Hero Siege. However, there are a few quests that can provide a lot of low to mid runes that aid in creating runewords to boost your Hell 1 playthrough. These quests are Act 1 Normal, Act Nightmare and Act 1 Hell. Each of these will reward you with runes up to Vex (The first few in act normal are only low runes) and for nightmare and hell...it's just 1 quest you have to complete. Even in a situation where you do get exactly the rune you need, you can use the prospect station to downgrade runes to the tier you do need.
Gearing Tips
1. Update Your Gear with Current Content Items
- This one might seem a bit vague, but my point here is you need to look at gear slots where you have low tier satanics or items with only a couple affixes on them or just really useless affixes and replace them. Now that you're in Hell, S-tier items will be very common and can roll higher tier affixes on them. So, maybe you have gloves with 10% arcane skill damage. In Hell, you could find mythic gloves with 45% arcane skill damage with additional stats.
Use runewords as often as possible.
If you're a caster, there's divinity and skysong for main-hand and off-hands. If you need res, there's divine contemplation. There's a chest for every caster archetype that's VERY strong.
If you're an attacker, there's malice, skysong and ravager weapons. Make them on S-tier bases and ALWAYS be looking for quality bases to get additional enhanced damage. Valkyrie on a merc can provide a stupid amount of damage through attack speed scaling for only the cost of a Qi rune.
Gladstone goose provide 65% all res. This one stat alone makes this item fantastic early.
Do NOT ignore your runewords. Start making them as early as Act 1 Nightmare by farming Rat Den.You get the runes for practically free.
Far too often I will see new players try and fill their entire character with satanic gear while having ample amounts of runes to be in a far better position.
2. Begin searching for quality bases for runewords
- When making runewords you can give yourself even more power or survivability by using bases that have quality to them. They don't need to be god-tier bases to use. Yes, you can get +5 all skills on a white chest to use for a runeword. However, this is extremely rare. Do yourself a favor and use a base with high enhanced defense. This will make you feel much more tanky against attacks and proj during your hell playthrough.
For attackers, use bases that are superior or exceptional that have additional rolls of enhanced damage. This will absolutely skyrocket your damage. You do not need to wait until you find a triple rolled ED base. Especially for a runeword like Malice. You will have hundreds of the runes used to make it.
For casters, you don't need bases with maximum +skills to make early runewords on. A fantastic alternative is finding a weapon base with intelligence based on level. This gives you 45 int or 45% magic skill damage. This is more than acceptable.
3. Star Level Your Gear
- If you aren't sure how to Star Level gear, I have a full guide to explaining this. This is super important for attack damage based characters because all of your skills base damage comes from the attack damage value on your weapon.
Star Leveling your weapon increases its attack damage value. So, once you find a double ED quality base or greater, star level it. It takes very little for the damage to increase. For casters, if you do get lucky and find a +5 base, star level it for another +2
4. Use Charms Correctly!
- Common Charms are extremely flexible in the affixes they provide. They are great for capping your resistances. I see people all the time complain about on-death effects, yet they have 20% resistance and don't pick up resistance charms. It's Hell 1, you will have enough damage. I promise.
- Charms can also offer a ton of other utility to your builds:
For casters, you can get life/mana on kill for sustain, magic skill damage for additional damage, faster cast rate for more damage and a smoother build especially if you have teleport and even +skills charms. For attackers, there's Enhanced Damage charms. This increases the attack damage on your weapon for more damage or increased attack damage is another damage multiplier. Charms can get crazy amounts of crit chance and crit damage. Grab 1 source of life/mana leech on a charm and you'll have insane sustain.
Other great affixes are enhanced defense. This is a global modifier and is absolutely broken. Life/Life%. Not enough people pick these up. You can get 10k life by H1 pretty easily. I see players all the time complain about dying yet they have 1k life and no resistance in H1. Of course you're dying. Magic Find If you have empty space slide in some magic find
5. Save up for your endgame chest to use angelic keys on early
- Augments like monstrosity or tempest strikes can be quite impactful early on. This might be a bit more of an advanced strat because you would need to know if the early investment cost provides more benefit than putting that gold somewhere else, but this could be an option. Generally, this will save you gold as the cost for keys increases as the season progresses.
Farming Tips
In this section I will detail farming strategies you can use to aid in progression with notes on why a specific piece of content might be a part of your gameplay loop. Again, because everyone is play different
classes/skills and have different levels of gear, you will need to make your own decisions on what content to farm based on the information provided.
1. Hell Progression vs. Rat Den - When should you push?
- Completing Hell 1 should always be your first goal when reaching Hell. You may not be able to do easily do this as soon as you hit hell. A great way to boost up your character is running the Rat Den dungeon in the Outskirts of Inoya Act 1. Many players use this spot to finish leveling their character to 100 and tidy up their gear.
- Once you feel capable, progress until you kill Mevius.
2. Satanic Zones
- After killing Mevius, you will unlock Satanic Zones. These areas offer various buffs while occupied and change every hour. There are a lot of combinations that can occur, but these are primarily the ones I look for:
Relics: Absolute best way to farm your relics. DO NOT MISS OUT ON THIS! Loot Goblin: Decent for additional base drops. Rune Chance: Helps find high runes for potent runewords like Engima Magic Find: H1 has no magic find applied to it making any source of MF noticable.
Experience
You should be checking Satanic Zones every hour during play sessions.
3. Experience Grinding
- In Hero Siege you continue gaining experience towards Hero Levels after reaching level 100. The tree does offer additional power and utility for both casters and attackers alike through various mythic nodes. This is also where you import glyphs for additional item finding potential. To unlock the trees full potential, you will need experience.
- You can choose to run any zone/layout you want as long as you're consistent. My prefered zone is the Sand Cave dungeon located in 3-2. It has great density, two legion packs, plenty of shrines and mining nodes.
- Those looking to maximize their farming potential through glyphs should consider experience grinding early.
- I have more information on Hero Levels in the Ultimate Beginners Guide as well as I will be making a video soon discussing how to allocate your Hero Level tree.
4. Key Speed Farming
- There are many types of keys in Hero Siege. The most important ones early are dungeon keys and Bi-Frost keys.
- This does not have to be done in Hell 1, but you always want to prioritize clear speed over magic find.
- Those looking to sell keys for profit, find early glyphs to sell or use or level their glyphs early should consider running a key speed farming strat.
5. Glyph Farming
- Glyphs are very important to every character in Hero Siege by offering additional item drop potential. You obtain glyphs by killing monsters in Key Dungeons. Without spending too much time on this, glyphs have a quality value; the higher the quality the better the glyph effect. Finding and leveling up high quality glyphs early can make a massive impact on your overall drop performance and provide additional income through selling glyphs.
- You can maximize your profits by running this strategy in a group and doing 12 key dungeons. You only need a total of 12 keys; not 12 keys per person.
- As a side note, when completing key dungeons you also get a chest at the end that always contains a relic.
For more information on Glyphs, check out this video that shows every glyph currently available in the game. Glyphs can greatly impact your game and farm strat.
6. Shrine Farming
- Shrines can spawn as many different types and have the ability to spawn many different monster types with varying affixes. One of the best shrines is Runic Embrace which more often than not drops high runes due to rune drops having an equal weighting. This can also
spawn Guardian of Hell monsters which opens a portal to the Arch Demon Plateau. Generally, ADP is farmed in higher difficulties, but you can still get S-tier gear here very often.
7. Mining
- Mining materials are needed to craft specific items for nearly every character in the game. This places a demand for mining supplies, but the majority of people do not enjoy farming it. The strat here is quite simple. Mine veins and sell the byproduct for gold. There will always be a market here and is the most consistent money making method in the game.
- Use 4-2 dungeons to maximize profits!
- I will be making a video soon discussing how to level your mining extremely fast! Stay tuned for that!
8. Chaos Tower Farming
- Chaos Towers are giant, black towers with legs crawling around the map. In Season 6, Chaos Towers are drastically changing. Due to them being very new in the beta, I won't be discussing their mechanics here to ensure I don't supply misinformation. However, rewards and difficulty have been overhauled. Chaos Towers are a great source for commodities and items of all types. You get gems, runes, keys, satanics and even heroics quite often.
- Chaos Towers are also home to the Uber Boss, King Rakhul. This Uber has some of the best items in the game, but you will want to fight him on Hell 5!
- Those looking to farm materials to fight King Rahkul to sell drops or just sell the entry key should consider adding Chaos Towers to their rotation!
9. Shadow Realms -> Shadow Vendor Farm
- Shadow Realms are the purple circles found in zones. These portals take you into the Shadow Realm. Monsters have a chance to drop Dimensional Shards which are used to fight the Uber Boss, Reaper who has his own drop table of items that scales based on Hell difficulty. Important to note you can only get a Torch from Hell 5.
- Reaper also drops a soul used to create a key to Uber Gabriel.
- A Shadow Vendor is also found in the Shadow Realm. This vendor sells satanic items, dimensional shards and rarely angelic keys. I have found quite a lot of good early items from this vendor. Be sure to check the market value of items before purchasing from the vendor, especially angelic keys as they fluctuate quickly.
- Those looking to farm materials to fight Uber Reaper to sell drops or just sell dimensional shards should consider adding Shadow Realms to their rotation!
10. Eternal Battlefields
- Eternal Battlefields or EB's are the transparent, "breach-like" events found in zones. This event spawns monsters that have a chance to drop Battle Fragments used to fight the Uber Boss, Sung Lee who has his own drop table of items and scales based on Hell difficulty. Sung Lee does have a couple decent drops early.
- Sung Lee also drops a soul used to create a key to Uber Gabriel.
- Those looking to farm materials to fight Sung Lee to sell drops or just sell Battle Fragments should consider adding Eternal Battlefields to their rotation!
11. Act Bosses
- Killing an act boss has a chance of dropping its corresponding soul. Cubing the souls from Gurag, Reaper, Anubis, Damien, Karp King and Satan creates the Key of Terror which is used to gain access to the Uber Boss, Damien, Son of Lucifer
- Highly recommend doing this in a group to cut down farm time.
- As a side note, act bosses in Season 6 have had their heroic drops moved to inferno difficulty.
- Those looking to farm materials to fight Uber Damien or sell the materials should consider adding Act Boss farming to their rotation!
📺 Hero Siege Helper
Hero Siege Helper
https://youtu.be/psGYANUj
VhM
📺 Fast Mining
Fast Mining/Jewelcrafting
▶ S6 All My Builds
Season 6 Builds
Here’s a link to my Build Guides
Compendium for Season 6:
https://docs.google.com/spreads
heets/d/1VgNT_fCBfRK22xSmG7
pb9A3d9wm0rlEO5L4eY7wbf0g/e
dit?usp=sharing